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So Planning Earlier Could’ve Improved All Leveling

A Fallout 76 Build by Nostawydnar.

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Author: Nostawydnar
Votes: +1 (100% positiv)
Created: January 4, 2019 at 8:43 pm
Planner: ⚙ Open in Build Planner

Eh eh??? See the action I made?

Basically, it’s like the title says. I didn’t know of this site to map out my first character, so I’m just posting where I ended up skill point wise and try to make the best of it…

January 4, 2019 at 8:43 pm

3 Replies

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I want to know what your rationale is here. You seem to take every weight reducing perks, every cap saving perk, everything you can to pack as much stuff as you can. I like that.

But this seems useless with a stash THAT LIMITED. I’m level 19 and fight all day with my stash because it’s constantly full. I understand you can fit the stuff on yourself, you can carry SO MUCH with all those perks, but … why, in the end ?

I would love to know because this is something I would probably find enjoyable myself. 🙂

Thanks!

That’s a perfectly valid question. I have several reasons why I went this way.

1.) I didn’t want to stop and play the inventory manager mini-game for at least 25% of total gameplay.

2.) Variety. In a game that really errs towards grinding, I’d like to have the option of saying “You know what? I think I shall use the harpoon this evening…” on a whim.

3.) Long term planning. They may increase the stash size and I want to not redo my farming. They might make being vendors ourselves an option, so I’d want wares to sell.

4.) Lastly, with perk swapping, you could easily be a bruiser class with Max strength and decent luck.

Hope that helps explain things and if you find it useful let me know. I also have a sniper that has low carry weight, lots of vats skills, and is a nice contrast to this build’s game style for variety.

Take care!

Thanks Randy, I appreciate the answer and it’s most useful.

I’m quite struggling with the game right now, mostly in the repair mats for my guns so I might take a lesson or two from these perks choices.

Thanks again!

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