Updated Heavy Guns PvE

A Fallout 76 Build by Itsapaul.


Author: Itsapaul
Votes: +1 (100% positiv)
Created: March 15, 2019 at 4:39 am
Planner: ⚙ Open in Build Planner

My first stab at Heavy Guns had some odd choices as I was still using level 1 perks for shotguns and melee before (plus Martial Artist applied to Gatling Guns so I had it), so this is my current blueprint for it. I don’t see Bullet Shield being a game-changer against nuke zones or anything so instead of it I just kept a weight perk for my 40+ stimpacks and 40+ radaways I carry into nuke zones (diluted of course). While I could pick concentrated fire for the rando Perception point, it makes way more sense to maximize how much I’m getting from nuke zone plants than a perk for vats that I barely use. This character is also my crafting character so I’m stuck at 15 Int no matter what, though making power armor, weapons, and items taking up inventory space more useful sounds like a tree not wasted to me. Also I’m not a huge fan of minmaxing traits since it needs 5 points in Luck and doesn’t add enough imo (for this character anyway).

My main gun is a 50 Cal for the time being after the technical gatling gun nerf, though I’m on the lookout for a good gatling plasma since they don’t just break asap these days.

March 15, 2019 at 4:39 am

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My build trims down a lot of your choices for damage and health as having that much aid items at a time is less useful than just keeping extra at your camp. https://www.falloutbuilds.com/builds/https-www-falloutbuilds-com-fo76-planner-aw4cbgunbaubaqea/

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