|Votes:||+2 (100% positiv)|
|Created:||November 14, 2018 at 5:31 pm|
|Updated:||July 8, 2020 at 5:26 am|
|Planner:||⚙ Open in Build Planner|
Magnetic Personality Perks
- Suppressor: Reduce your target’s damage output by 30% for 2 seconds after you attack.
- Tenderizer: Make your target receive 7% more damage for 10 seconds after you attack.
- Blood Sacrifice!: When you die, teammates gain +40 DR and heal 70 HP over 14 seconds.
- Electric Absorption: 20% chance enemy energy attacks recharge your power armor’s fusion core.
- Far-Flung Fireworks: Enemies killed with a ranged weapon have a 20% chance to explode.
- Power Armor Reboot: 30% chance to auto-revive with full health if you die in Power Armor.
- Taking One for the Team: Enemies take 40% more damage when they attack you, if you’re on a team.
- What Rads?: +300 Rad Resist, restore 6 Rads per second.
T-60 Power Armor.
- Helmet – Targeting HUD: Visor highlights living targets.
- Torso – Jetpack: Enables jet-assisted boost while jumping.
- Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
- Legs – Explosive vent: Increases damage radius for impact landing.
- Headlamp – Bright: A brighter standard lamp.
Ultracite Gatling Laser:
- Damage increased after each consecutive hit on the same target.
- 25% increased fire rate.
- +15% faster reload.
November 14, 2018 at 5:31 pm
52 +30 27B+42