|Votes:||+2 (100% positiv)|
|Created:||January 18, 2019 at 6:01 pm|
|Updated:||January 19, 2019 at 6:02 pm|
|Planner:||⚙ Open in Build Planner|
This build is designed to get the most out of scrapping gear, carrying food/drinks, chems and stimpacks for the entire team. Out of combat you can horde gear for your friends, provided they trust you with it. To play this class you should remain just behind your group dishing out damage through the means of a carefully tuned Energy Weapon that you’ve crafted for yourself.
Strength, Endurance and Agility are equally balanced while Charisma, Intelligence and Luck are where we’ve allocated most of our points as every perk in this category will make you a more capable healer.
Weapon – Ultracite Laser Pistol (Never Ending or Anti-Armor)
Other Weapons – Syringer w/ an Endangerol syringe barrel (Reduces targets damage by 25%) or Pyrolyzer (Reduces targets damage by 20%) whichever is easiest for you to get.
Underarmor – Shielded Vault 76 Jumpsuit
Hat – Medical Scrubs Cap (comes with scrubs when you purchase from Atom Shop)
Eye – Eyeglasses
Mouth – Surgical Mask
Outfit – Medical Scrubs (You don’t have to get this but it’s really the best option.)
Armor – Marine Armor w/ Strengthened, Lead Lined, Pocketed and Deep pocketed
January 18, 2019 at 6:01 pm