MJP Berserker Crit Commando

A Fallout 76 Build by MickJayPlays.


Author: MickJayPlays
Votes: +4 (100% positiv)
Created: February 5, 2020 at 1:50 am
Updated: August 8, 2020 at 7:03 pm
Planner: ⚙ Open in Build Planner


This is my current main toon, originally a Mutant VATS sniper build, morphed into this crazy Berserker monstrosity. This buildout is tweaked for using a full auto rifle with 25% less ap cost legendary perk so that you can just crank away with practically unlimited AP.

NOTES: Several substitutions can be made to tweak the build in different ways. Including:

  1. To turn this back into a Rifleman build, just replace the Commando perks with Rifleman perks. Also, you could swap Grim Reaper Sprint for Four Leaf Clover if you want to go that way.
  2. You may be tempted to swap out Born Survivor for more damage or sneak perks, like Escape Artist or Mister Sandman. Don’t. Without Born Survivor, you *will* die about 3x-5x more than you’re already dying, to the point that you will hate this build. This perk is the one thing that makes this build survivable in hectic situations, like the SBQ fight. IMO, it’s very much an essential part of the build.
  3. Why do I use Ground Pounder instead of Tank Killer? I’ve found, especially at the Queen and other high-mob events, being able to reload faster GREATLY increases my survivability. When surrounded by mobs, they tend to stagger you when they hit you, causing your reloading animation to cancel…and you usually get staggered again before you can reload your weapon. I’ve ended up dead so many times due to this that I tried out Ground Pounder. With it, you can usually get reloaded and take the enemies out before they kill you after staggering you multiple times.
  4. If you’re exploring or running a silo, you can swap out the 3 1* Intelligence perks and Ground Pounder with your Hacker and Picklock perks, respectively, with little survivability or damage output loss if you have to quickly deal with any enemies without time to swap perks back.
  5. If you’re running a rifle with the legendary Explosive perk, you can swap out the 3 1* Intelligence perks with 3* of Demolition Expert to ramp up damage output.
  6. At the Queen, I’ve gone to running a Quad Cryolator with a Crystallizing Barrel in order to help keep her on the ground while everyone else either keeps ground clutter off my back or pounds away at the Queen. It works really well. Also, I don’t need any particular perks for it as I’m only using it for the freezing/slowing effect.

For weapons, any kind of Commando weapon will work…but since this isn’t a sneak Commando build any longer, I suggest railway rifles with auto receivers. The only thing that sucks is that there is no Prime Auto Receiver for railway rifles. That said, you can do *insane* damage even without it in VATS because of the firing speed. Using Concentrated Fire, you can pulp pretty much any enemies’ head with a single 10 shot mag.

February 5, 2020 at 1:50 am

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