+2

Powerful Hybrid Melee/Commando Build

A Fallout 76 Build by BULLDOG2536.

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Author: BULLDOG2536
Votes: +2 (100% positiv)
Created: April 19, 2020 at 6:28 am
Updated: April 25, 2020 at 8:08 am
Planner: ⚙ Open in Build Planner

This is a build that is meant to provide a playable and enjoyable experience for melee players and rifle users.

This build was tested without any legandary gear, or unique weapons (Fixer, etc.) and was consistently doing pretty good damage considering that.

Because we have Adrenal Reaction, and Radicool, we could cap ourself at 60%-70% health and get those additional benifits, though it is not needed.

This build is NOT a Bloodied build, but because of Radicool, Serendipity, and our one point in Nerd Rage, you can go that route.

When I was testing the build, it was at full HP, without any mutations, food buffs, or Adrenaline, and for basic mobbing it worked great, so with that being said, having mutations and Adrenaline and slightly lower health will benefit this build GREATLY.

If you are looking to be predominately melee, and want more damage use Twisted Muscles, I myself play on console and the accuracy penalty is a little much

GEAR: (No Legandary)

(With this you can use any Automatic Rifle and Unarmed weapon, this is just what I used)

Full Shadowed Leather Armor with Ultra-Light Weight Mods

Deathclaw Gauntlet with an Extra Claw

Combat Rifle with a Powerful Automatic Reciever, and a Stinging Magazine

OR

Chinese Stealth Suit

“The Fixer” with Powerful Automatic Reciever and a Stinging Magazine

MUTATIONS:

Adrenal Reaction – A great mutations I’d reccomend for any build, if we lose just 10% of our health we will start seeing better damage.

Talons – Good for Unarmed builds, since we have Level 3 in Class Freak, we will only lose 1 Agility point which will barely make an impact.

Speed Demon – Better reload speeds in combanition with Ground Pounder, and with the extra movement speed we will be able to close in on enimies faster with our Unarmed weapons.

OPTIONAL MUTATIONS:

These two where left out of the build as I don’t feel they are needed, but they are good either way

Marsupial – Jump Higher, and more carry weight

Twisted Muscles – Not a bad perk at all, and if you lean more towards melee I would reccomend it, but it does have a accuracy penalty that can be hefty and annoying.

(If I mispelled anything, or if you have any reccomendations that you think would be better for the build, please post. Feedback is appreciated, I hope it everyone enjoys!)

April 19, 2020 at 6:28 am

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