|Votes:||+2 (100% positiv)|
|Created:||June 29, 2019 at 9:38 pm|
|Updated:||May 1, 2020 at 2:25 am|
|Planner:||⚙ Open in Build Planner|
I’m still very new to the game, this is the build I plan to follow for my solo character.
Edit: Got rid of dodgy, and added some luck. This would allow starched genes + class freak if I ever feel like going that route, but it also allows me to slot in other perks in luck. Luck is a fantastic skill that I didn’t give enough love 2 weeks ago.
Edit 2: Got rid of suppressor, and added tank killer. I found out that suppressor is primarily for PVP, which I don’t participate in. This will let my automatic rifles be more effective from a distance when I use them. I use my automatic weapons to save shotgun shells but still need a decent weapon, and I use a melee weapon or 10mm pistol when I’m fighting things like level 1 enemies.
Edit 3: Figured I’d go with a mutation route with this build. I don’t really play on the character that uses this, but I gave the build some love. I removed Luck of the Draw and Four Leaf Clover and replaced it with starched genes/class freak. Took away Barbarian completely to get Bloody Mess. Removed Evasive. Kept Chemist and Scrapper, but only for the purpose as to remain at 5 Intelligence to be able to slot in Gunsmith to craft. Picked up Lifegiver level 2, so that way I could put the remaining point into Master Commando, allowing for all three Commando Perks. I generally use a Shotgun for a majority of content, I use an Automatic Rifle for Scorchbeasts and Mass Trash Mobs, then I carry a light Melee Weapon for random trash mobs.
June 29, 2019 at 9:38 pm