|Votes:||+1 (100% positiv)|
|Created:||January 14, 2019 at 10:23 pm|
|Updated:||January 28, 2019 at 11:00 am|
|Planner:||⚙ Open in Build Planner|
I’m sick of seeing melee all around, I know it’s OP, but it’s boring to play it.
So I wanted to make a build that has boosts and
- Ranged weapons (specific to (non-automatic) rifles)
- Sneak elements
- Vats+Critical usage
- Enough carry weight
More importantly to mention:
- Playing in team (that has similar build)
- Having ALL the mutations but the 2 for melee attack
- Playing mostly out of Power Armor
Please leave a comment on the areas of improvement and suggestions for higher efficiency!
Cards below of course are for swapping out to specific needs – for crafting and for some sessions if I’m alone and not in party (Charisma tree).
January 14, 2019 at 10:23 pm