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Solo Commando Build (NPA)

A Fallout 76 Build by I3loodDevil.

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Author: I3loodDevil
Votes: +3 (80% positiv)
Created: December 16, 2018 at 5:34 am
Planner: ⚙ Open in Build Planner

Hey guys. this is my solo commando build with No Power Armor Needed.

First off let’s start off with the stats.

Strength: 10

Bandolier (2 Stars) Ballistic weapons ammo weights 90% less. ( This is good for stockpiling ammo and it won’t take up most of your space in your inventory.

Blocker (3 Stars) Takes 45% less damage from your opponent’s melee attacks. (This is both good for PVE or PvP)

Pack Rat ( 3 Stars) The weight of all junk items is reduced by 75% (This is great if you’re a hoarder like me)

Sturdy Frame ( 2 Stars) Armor weighs 50% less than normal (Good for hoarding armour or fixing dead armour)

Perception: (10)

commando (1 Star) Basic combat training means automatic rifles o +10% damage
( This is good for those nuts who gun down everything they see in their path, extra 10% will help)

Expert Commando ( 1 Star) Rigorous combat training means automatic rifles now do 10% damage.
( This add’s another 10% like the commando Perk )

Expert Rifleman ( 1 Star) Your non-automatic rifles do +10% damage ( Just handy for those days you run out of automatic rifle bullets and have to resort to non-automatic rifles)

Rifleman ( 1 Star)  Your no-automatic rifles do +10% damage ( Again this explains itself)

Long Shot ( 3 Stars) Rifles have 30% more range and excellent accuracy when sighted
( Just better Long Shot or distance long shots so you can pop off some crit headshots)

Master Commando ( 1 Star)Lifelong combat training means automatic rifles now do +10% damage          (same as the perk Expert Commando and commando )

Master Rifleman ( 1 Star)Lifelong combat training means automatic rifles now do +10% damage   ( Same perks as Expert and Rifleman )

Tank Killer ( 1 Star)Your rifles ignore 12% armour and has a 3% chance to Stagger
( This is helpful if you’re in a situation where the Person or Monster has OP Armor)

Endurance: (6)

Slow Metabolizer (2 Stars) All Food satisfies your hunger by an additional 50%
( This helps a lot even when you’re out of stimpaks and need to heal.)

Dromedary ( 2 Stars) All Drinks quench your thirst by an additional 50%
( Helps if you need to drink to get your AP back up to full)

Rejuvenated ( 1 Star) You increased benefit from being well fed or well hydrated
( Helps with getting your AP or Health Up Quickly)

All Night Long ( 1 Star) You Suffer less from hunger and thirst ( This helps you keep on top of your food and water)

Charsima ( 4)

Lone Wanderer ( 3 Stars) When adventuring alone you take 20% less damage and gain 30% AP regen

Intelliegnce ( 8)

First Aid ( 3 Stars) Stimpaks restore 45% more lost health ( You can heal super fast without having to pop so many to heal)

Gunsmith ( 5 Stars) Guns Break 50% slower and you can craft Tier 5 guns
( Simply your guns will break less and you can craft up to tier 5 guns with plans ofc)

Agility ( 8)

Action Boy/Girl ( 2 Stars)AP regens 30% Faster (self-explained)


Marathoner ( 2 Stars)
Sprinting consumes 30% fewer AP ( AP will stay steady with this perk and only cost 30% fewer, so you can run to your heart’s content)

White Knight ( 3 Stars) Your Armor breaks 90% more slowly and repaired cheaper  ( It breaks less and repair costs are way cheaper than normal)

Thru-Hiker ( 1 Star) Food and Drink weights are reduced by 30% ( Food and Drink won’t weight you down while your hiking through Fallout 76)

Luck (10)

Junk Shield ( 3 Stars) Carry junk gain up to 30 Damage and Energy Resistance (No Power Armor)
( You carrying junk around will help you gain 30 damage and energy resistance so you’ll be unstoppable)

Pharma Farma ( 3 Stars) Get 80% chance to find extra chems when you search a chem container
( We all know how hard it is to find chems and stimpaks in chems containers and boxes this helps a lot)

Scrounger ( 3 Stars) Get 80% chance to find extra ammo when you search an ammo container ( You will be stockpiling ammo for days, even weeks thanks to this perk)

Critical Savvy ( 1 Star) Critical Hits now only consume 85% of your crit meter
( This helps a with getting those important crits on Monsters or Players)

Perk Cards to swap out while playing:

In Perception perks, I’d swap out some cards for Picklock Perk or If you need to pick flowers or some reason the Green Thumb Perk

Mutations:

I’d go simply with these mutations since they help out your character the most.

Healing Factor Mutation: Health Regeneration +300% 

This mutation would really help you stay healed up during fights with monsters or in a PvP match up, but the negative effects are that Chems Effects is -50% if you don’t mind it reducing your chems like physco, bufftats, buffout, addictol, Daddy-o, Day tripper, Fury, All Mentats, Psycotats, Rad-X, Rad-away, Stimpaks ect…

December 16, 2018 at 5:34 am

I3loodDevil
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