+2

PA Heavy Gunner

A Fallout 76 Build by Itsapaul.

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Author: Itsapaul
Votes: +2 (100% positiv)
Created: December 17, 2019 at 4:43 pm
Updated: January 26, 2020 at 2:09 am
Planner: ⚙ Open in Build Planner

For those of us who hate dying all the time and/or expect an inevitable Unyielding nerf, this build is for using heavy guns with power armor. It’s made to use AP with the perk points we save from damage resist ones not being needed, although doing so isn’t strictly necessary as heavy guns is really good at doing damage to both bosses and mobs of enemies. To answer a few question you may have:

Q: Why Lock and Load?
A: I highly suspect lowering reload times is a better damage incrase than another 15% damage from Heavy Gunner perks, plus I just personally hate reload times in games. This might become strategically unsound when 250 DR during reloading gets fixed.

Q: Why Batteries Included and Power User?
A: Both apply to cores for your gatling lasers (you actually get twice the ammo each reload) which should be your main damage on boss mobs. They can be used outside of big fights if you can get used to spinning them up a few seconds before you expect mobs to appear; otherwise 50 cals do the job just fine.

Q: Why does no one use One Gun Army?
A: If the SBQ gets a wing crippled in the air, she’ll stay in the air til she regens, so you’re just wasting ammo while she ignores a huge percent of your damage up there. Heavy Guns also has no issues with mowing down huge groups of mobs, so you don’t need to be crippling them in the mean time.

December 17, 2019 at 4:43 pm

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