+1

vampire heavy build

A Fallout 76 Build by deathblades.

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Author: deathblades
Votes: +1 (100% positiv)
Created: December 13, 2019 at 5:50 pm
Planner: ⚙ Open in Build Planner

this is for a heavy build with vampire weapons would like feed back

December 13, 2019 at 5:50 pm

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2 Replies

+1

Going from right to left…a few suggestions:

Swap Super Duper for Class Freak. You can equip Super Duper when you craft something, then swap Class Freak back in.

Swap Pharma Farma for Bloody Mess, the extra chems just isn’t worth the loss of 15% damage.

Swap Can Doh for One Gun Army. You’re using heavy guns that spit out a lot of bullets, so almost everything you hit will get staggered at least once. That is a reduction in incoming damage and far outweighs the usefulness of finding extra canned dog food.

Swap out Ammosmith for either White Knight or Dodgy. Swap it back in, when you want to craft ammo.

Swap out Weapon Artisan for Gunsmith. This is another crafting perk, that you only need to swap in when your at a crafting station, otherwise it’s a waste of perk points. Heavy guns break quicker that anything else, Gunsmith means they last longer.

Lifegiver and Nocturnal Fortitude are just under-powered perks. I know Vampire benefits from your HP pool, but it’s just not that worth it. I would personally get rid of Good Doggy, Lifegiver and Nocturnal Fortitude and replace them with Lead Belly and not bother carrying food and water. The remaining 2 points can be put into something like Gunsmith in the INT tree.

Sturdy Frame and Lock and Load I would swap out for the 3 Heavy Gunner perks, as that’s an extra 30% damage for heavy guns for just 3 perk points.

That’s my feedback for you. But at the end of the day, you do you 🙂

+1

thank you that is helpful

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