Fallout 76 Character Builds

Fallout 76 Character Builds.

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-1
Posted by ConfidenceCat.

The strongest solo build in Fallout 76

Here is an early prediction of what could be one of the strongest builds to use in 76. This build relies on VATS since based on the information of the perks available, that is likely going to give you the most damage and survivability possible. Besides that, combine this all with power armor to get strong defense, and get the buffs from individual food and from being well fed.
<strong class=”yklcuq-14 gLhJob”>3 Strength (155 base + 5 carry weight per strength level)
<ul cla…

3 posts, last by BattlinJack 6 months ago.

-2
Posted by Dallas.

Ninja sniper build

Strong sniper strong one handed mobile

Created 5 months ago.

-1
Posted by DedoLegrec.

Lone Rifleman

.

Created 5 months ago.

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-1
Posted by Paligor.

Armageddon

Heavy armored infantry, very high damage .
Weapon: Gauss rifle + Fat Man + Gatling laser

3 posts, last by Paligor 5 months ago.

-3
Posted by Spartano.

Build Enclave-ShockTrooper

Build: Perception/Intelligence/Agility (Power Armor build)

Created 5 months ago.

-2
Posted by Enclave-ShockTrooper.

Build Pe/In/Ag

Build ShockTrooper

Created 5 months ago.

-1
Posted by DX_Rattlehead.

solo scrap collector build

This build  is for when you are running around. swap out lock pick and hacking as needed. I use excavator power armor, and focus on handmade and combat rifles, with shotgun for close encounters.  This gives you max carrying capacity and also allows you to function as a pack mule if you run with a team,  I swap out crafting perks  when needed  like ammo smith , chemist , super duper, etc back at camp. yes you go through a lot of food and drink with this build but i can stay out for long periods …

2 posts, last by DX_Rattlehead 5 months ago.

-1
Posted by Heavenly_Malice.

SOLO – Versatile Power Armor Rifleman/Commando 7/15/6/4/12/6/6

Versatile Build focuses on solo play with high armor values due to Power Armor, coupled with close quarters defense for when the fight gets too close for long range combat. Due to perk point setup, makes for easy hot-swap of card for crafting and other utilities such as hacking and lock picking.
Main features:
Usage mitigation of Fusion Cores via sprinting and deceased drain during normal usage.
Power Armor is cheaper to repair and last much longer in combat.
Increased stimpack health recovery …

Created 5 months ago.

-1
Posted by Fallout 76 build W-K3.

Stuff n things

Leave me alone

Created 5 months ago.

-1
Posted by theSPARTANspear.

Dr. Jekyll (support)

Chemical master and party physician.

Created 5 months ago.

-1
Posted by peachtea.

Teamaker WIP

Teamaker WIP uses stealth, rifles, VATS, flora, and bartering.

Created 4 months ago.

-1
Posted by cptyolocaust.

Auto pistol and riffle

Auto Pistols and riffles

Created 4 months ago.

-1
Posted by Ghostm4n101.

ShoCrit

Ya

Created 4 months ago.

0
0
Posted by philvarikhotmailcom.

Ninja sniper build

Building on stealth for a sniping, melee sword build. Added the gunsmith, so I can craft my own sniper rifles, and a couple of evade damage perks. What do you reckon?

Created 4 months ago.

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