Fallout 76 Character Builds
Fallout 76 Character Builds.
I want to play a Melee / Chem Build. Since I still am in the step of theorycrafting (playing melee w/o chems right now), I want to know what you think (those with more experience in theorycrafting / practical experience) of the build I came up thus far
Since a written down list of what I choose would be contraproductive, I try to ellaborate what the hell I was thinking in picking those skills
<strong class=”yklcuq-14 gLhJob”>Strength
I use one point in each of the slugg…
This build is all about team work and damage. Lot and lots of damage. Your main weapon should either be a legendary with explosive shots or a grenade launcher (missiles work but i only recommend the bunker buster). Show up. Do an assload of damage. Help anyone whose down, then go home.
Дратути , самый оптимальный сбор для любителей большого оружия, карточки харизмы устанавливаются в случае командной игры, получаем дополнительно очки харизмы.
Самое главное – есть возможности менять билд выбирая лучшие перки, даже для ракетницы
Versatile Build for looting and shooting: Power Armor, Teamplay, PvE, ranged weapons (8/5/5/9/12/9/8)
Here’s my first attempt, comments and criticism desired!
What do you like, what could I improve? Thank you!
Basic idea: Playing together with friends, no focus on PVP or extreme damage, lots of looting.
I play with power armor and firearms (silenced and heavy)
Strength: the few skills here are used to reduce weight.
Perception: here the damage of the semi-automatic rifles is raised, as well as the scatter of the shotguns reduced.
Endurance: this is about survival: skills …
Minigun (High accuracy to build Critical Banker)
Fat Man (Critical spender)
Grenadier + Penetrator to Glow Sight or Exterminator
Lone Wanderer (Solo) to Bodyguards (1) + Squad Maneuver + Strange In Numbers (Grouped)
Stabilized to Wrecking Ball