Fallout 76 Character Builds
Fallout 76 Character Builds.
This is a Melee/Explosives Power Armor Solo build.
Strength – 15
Slugger, Martial Artist, Blocker, Incisor – Standard 2H Melee stuff (change to Gladiator if you want 1H)
Ordnance Express – We like bombs, but they are heavy! Lighter means we carry more.
Perception – 3
Grenadier – Bigger explosions!
Fire in the Hole – Personal QoL pick, I want to aim better. Also to keep perception at 3 for lockpicking swapouts.
Endurance – 7
Lead Belly …
This is my Nobody left behind Tanker build I put together for when I’m playing with my friends. These are all cards that you will be running the build with. No crafting cards are selected and shouldn’t be used with the build. Before I started I separated the cards for the build and the cards that I would throw on real quick just to craft something or pick a lock
This build is gonna be meant for running into battle, reviving your teammates, and keeping your teammates health up.
This build is one I use to enjoy survivability and allows you to deal good damage from range so you can be right by your team when they need those heals. Since you cannot share rad away I use Rad Sponge to accommodate prolonged fights in blast zones.
This build was inspired by UndeadDave’s Crippling/Negating Pyrolyzer build. This build is centered around the Pyrolyzer Legendary flamer that is obtained from the “Tracking Unknowns” quest found in Harpers Ferry. The weapon comes with the passive ability “Reduce your targets damage output by 20% for 3 seconds” which has great synergy with the perks Suppressor (Reduce your target’s damage output by 30% for 2 seconds after you attack), Tenderizer (…
1. These are your core cards to your build without power armor, damage and energy resist are going to be a problem until you can not only find decent gear but be able to mod/craft it into its best versions. This is made more difficult by how hard it can be to learn the plans for the best armor as well the mods to them. That is all before you start searching for legendary gear. (note here I am aware of refractor but that would be a max rank 2 you could build in due to S.P.E.C.I.A.L. distribution…
Since for pipe weapons the gunslinger and rifleman perks stacks, and any perks that affects either ‘pistol’ or ‘rifle’ stacks with pipe weapons…
I threw in every mutation and perk that grants you insane levels of damage, and chose a non-automatic perk damage instead of automatic ones (you can swap them out if you wish, they have the same effect value and same tiers if you go automatics).
+60% Weapon Damage + 15% Bloody Mess DMG.
+60% Weapon Range + Accuracy goes th…
Team medic, share the Mysterious Savior perk card to get the most out of it. Find armor with the weightless legendary effect for the chameleon perk for when you are not in power armor for some reason. (Stay in power armor as much as possible to buff strength stat and defense)
Idea is to stay back out of the way shooting the weakest first to get the most out of the adrenaline perk, I sometimes play solo so I have not taken the one mutation (Herd mentality) and I swap out the charisma perks for Lone Wanderer when I am doing so.
Slugger – Your damage main source, you can change it with single-handed cards, but two-handed just more powerful
Expert Slugger – same
MasterSlugger – same
Martial Artist – two-handed weapons are very heavy, so this will help and swing faster for more dmg.
Incisor – Armor Pent for more dmg, no doubt.
Picklock – I have met so many 3LVL locks that I can’t open, this is a must!
Expert Picklock – same
Master Picklock – same…