Fallout 76 Character Builds
Fallout 76 Character Builds.
Simple rifles build with Power Armor.
STR: With PA you will have 11 STR and even more if you modify your PA.
PER: 3 Lockpicks are here because my son just like to open locks. I don’t really like limb targeting system in VATS, so I decided not to take it.
END: Sun Kissed and Photosynthetic are only work when you are out of combat, so I dont see a point to put 2 points into it.
CHA: I don’t think Bodyguards are good for duo. Philanthropist may be good alternative. For solo build you m…
Well this build is team focused and enough perks so u can continue to get 3x(perception) lockpicking and 3x(int) hacking and 5x melee weapon crafting.
Since u can’t many of the damage reduction perks, its centralized around power armor. Hopefully good power armor parts will give you enough survivability, or else better off going the melee 2h tank build already posted. Except that build can’t have lockpicking or hacking or weapon crafting, so limits a lot of your play style.
Rather than a pure charisma build where the extra perk cards might not have any further influence into trading and generating items to sell or hoard, this build focused more on perks and strength, for weight management and hoarding and finding lots of loot.
變種特化步槍 – 新手專用、泛用型、中距離步槍、近戰、半坦、免PA(免動力裝甲)
With the mutation Healing Factor
STARCHED GENES . lvl 30 Perment Mutation.
STRANGE IN NUMBERS lvl 42 up to 375% health regen effect.
SUPPRESSOR 、 NERD RAGE 、 SERENDIPITY . provide the resist when you in low HP. You will have enough time regen health to safe amount.
LEAD BELLY 、 REJUVENATED keep Well Fed buff all the time. (you can have multiple food buff)
And share 1 point RAD SPONGE to teammate. All of that make you be entering combat with f…
A tribute to badass’s who live for the battle.
The concept is timeless in that you want to rush into battle (Gaining 45 Damage and Energy Resistance while sprinting) and hit things (Hitting makes the enemy do -30% damage) resulting in kills (kills gives 10% more damage stacking up to 60% for 30s) and stay alive easily while doing it.
The following perks should result in these stats:
Carry Limit: 225
Action Points: 235 (Sprinting AP reduced by 40%)
2H Melee DMG: +60% (Additional …
by irradiating half of our health away we can activate deadman sprinting and increase our strength with radicool
I imagine this character running around like a crazy madman vats smashing enemies with a large
two handed weapon only to have his action points replenished by grim reapers sprint and continuing until everything in sight is destroyed!
191-218 damage/energy resist depending on whether you are sprinting and if solar powered is active
40% increased movement speed
This build is optimized for use of shotguns and two-handed melee weapons while drunk (to get additional perks). There are also cards put into VATS, and damage resistance/mitigation for survival and pvp. This build should have high survivability while putting out high damage.
Note: This build was heavily influenced by Battlin’ Jack’s level 50 build and is basically a shotgun version of his build with minor changes here and there to suit my playstyle. The build assumes we can hot-swap for crafting rank 5 weapons (Gunsmith 5) / exotics / etc (hence Intelligence 5) and can hot-swap for lockpicking / hacking / everything in between.
I may update the build as new perk cards are fully revealed or may ditch it altogether if shotguns turn out to be pure garbag…
Strength 10 : Blocker – melee endgame will be the tough for PVM and PVP. This should help out with that. Packrat for collecting and LUCK armor. Bandolier and sturdy frame is a must imho for all distance builds.
Perception 12: 1 in each regular/expert/master of each of these perks: rifleman and commando for 30% increased damage of each. Tank killer and Longshot compliments these.
Endurance 5: Originally had this set to 2, was told atleast 3 for flexibility. Went with 5…
This is the first build I’m going to try. I prefer stealth sniping at long ranges and swapping to VATS spam at medium to short ranges. At 15 Perception I’m not sure yet if VATs will be viable at longer ranges. Time will tell. If so this build could be broken. Here are my thoughts on the build:
Weaknesses – This build is a glass canon. Solo you rely on Stealth attacks so Power Armor may not be viable. This means you will have little health and little armor. If you like…