Fallout 76 Perk Cards

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Reduce your target's damage output by 30% for 2 seconds after you attack.
C
Level 40
Your rifles ignore 36% armor and have a 9% chance to stagger.
P
Level 30
Your stimpaks now also heal nearby teammates for their full strength.
C
Level 20
Make your target receive 7% more damage for 10 seconds after you attack.
C
Level 46
Drinking any liquid has a 90% reduced chance to cause Disease.
E
Food and drink weights are reduced by 90%.
A
Your rifle attacks have a 15% chance of crippling a limb.
L
Level 37
You pay 30% fewer Caps when Fast Traveling.
C
Level 26
The weight of all Chems (including Stimpaks) are reduced by 90%.
S
Chance of catching a disease from creatures is reduced by 90%.
E
Level 16
Aim your gun at a creature below your level for a 75% chance to pacify it.
C
Level 50
You can repair any weapon to 200% of normal maximum condition.
I
Level 40
Your armor breaks 60% more slowly and is cheaper to repair.
A
Level 39
Collect twice as much when harvesting wood.
L
Level 17
You deal +120% damage to workshop objects.
I
Level 29

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Fallout 76 Perk Cards

In our Fallout 76 Perk Card Database you can browse all (known) Perk Cards that are available in Fallout 76.

With our Fallout 76 Build Planner you can work out your Fallout 76 character – all perk cards are available there, too

What are perk cards in Fallout 76?

Perk cards are your skills in Fallout 76. Every available card in the game belongs to one of the seven S.P.E.C.I.A.L. attributes (Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck) and provides you with a matching skill.

The perk card Can Do! (Luck) e.g. gives you a higher chance to find an extra canned good when you search a food container and with the perk card Marathoner (Agility) sprinting consumes fewer Action Points.

How do I get perk cards?

There are different ways to get perk cards. With each level up (up to level 50) you can spend a S.P.E.C.I.A.L. point AND choose a new perk card. Every other level (between level 4 and 10) you additionally get a perk card pack. Each pack contains four random perk cards, a gum and a joke. Starting at level 10 you get a pack every fifth level.

Good to know: Bethesda has confirmed that you can get perk card packs solely by leveling (and not by microtransaction).

How do I use perk cards in Fallout 76?

How many or which perk card you can use in your build depends on how many points you’ve distributed in the S.P.E.C.I.A.L. attributes because using perk cards in your build costs points. How many points you need for a card is shown in the top left corner of the card. This limits how many perk cards you can use in one attribute. Maybe you spent three points in Agility – then you could use e.g. the card Goat Legs on Rank 2 (costs 2 points) and the card Marathoner on Rank 1 (costs 1 point).

Good to know: Whereas you can’t change your S.P.E.C.I.A.L points distribution, you can switch perk cards anytime. This can be necessary e.g. when you got a new perk card that fits your build better or you want to change your play style (for example when you’re not playing solo anymore but joined a group).

Not every perk card you got can be used immediately. Some of them have a level requirement. E.g. Good Doggy can be used when you reached level 8.

How can I rank up perk cards?

Many of the perk cards in Fallout 76 have several ranks and are getting more powerful accordingly. You can rank up these cards by joining duplicates. But not only the power, the costs are increasing, too, when you decide to join two cards. E.g. the card Gladiator requires 1 point in Strength on Rank 1. On Rank 2 you need 2 points and on Rankd 3 finally 3 points you need to spend in Strength.

Sharing perk cards with the group

When you’re playing in a group, it’s possible to share perk cards with your fellow group members so that all can benefit from the bonuses. But it’s necessary that you have invested at least three times as much points in Charimas than the card is costing.

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