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This is the build I’ve recently switched to for Heavy Guns, and the special stats also work for melee, unarmed, and shotgun builds. Originally I had 15 Int, but since max Int doesn’t matter for the selling price of craftables (and you’re not crafting your end game weapons anyway) it’s just there for xp and relevant perks.
I’m still not sure Scrapper does anything but I make sure it’s on all my builds as I’m constantly scrapping things to make inventory …
This is my actual Build, so it’s tested and i can say it works pretty well in PVE and even in PVP.
Basically all you have to do is running and VATS shooting, other than avoid enemies’ bullets.
The idea behind this build is simple: shooting as fast as possible, with the highest DPS as possibile and nerfing the opponents’ damage in the meantime.
Offensive perks like Commando, Bloody Mess and Demolition Expert are combined with some suppressing perks like Dodgy, Suppressor, Nerd …
Must have: Shotgunner, Master Shotgunner, Expert Shotgunner, Scattershot, Blocker, Skeetshooter, Grenadier, Glow Sight, Tenderizer, Demoliton Expert, Adrenaline, Covert Operative, Sneak (2), Bloody Mess, Class Freak, Starched Genes
Nice to have: Rejuvenated or Fireproof (2), Strange in Numbers (coop), Escape Artist, Action Boy/Girl
Bonus (only in C.A.M.P): Gunsmith, Weapon Artisan, Fix it Good
Must have: Eagle Ey…
Agility Sniper 2.0
This build is for maximum Damage/Energy resistance. The damage output for this build is slightly reduced due to recent nerfing of PVP damage output (it is now a maximum of 110 per shot). I do however understand that DPS is important for overcoming the various damage resistances of your PVP opponent; thus this build will still hit hard enough to overcome your PVP opponent.
This build doesn’t use power armor.
The armor that I use with this build includes:
Powered unyielding sentinel left l…
I am a returning player looking to make a build that requires little health and rad management.
My build starts with Photosynthetic and Sun Kissed which gives passive healing and rad removal during the day.
From there I just added generic melee perks for damage and % based defensive perks.
Goal is to make self-sustaining fighter that does not have to spam stimpacks/food/radaway without sacrificing too much damage.
Let me know if i missed anything that would make this a stronger passive build.
This Guide is written in RP form, contains strong language, and doesn’t represent the thoughts of the user writing this. I’m sorry.
SO, YOU’RE BACK FOR MORE EH? I HAVE WHAT YOU WANT. WELL ERR, YA SEE, WITH TIME AND PATCHES, I HAVE TO EDIT THIS THING, AND LAST TIME, I WASN’T MYSELF. SO NOW, HERE WE GO FOR SOMETHING MORE… AWESOME. I’VE PUT ASIDE THE USELESS THINGS, LIKE DEFENSE AND ALL THAT STUFF, AND I’VE ADDED MUTATIONS BECAUSE WE CAN…
I haven’t finished making this build on my new character just yet so i dont know if its a viable option.
Im hoping to carry both a Pump Action and a Combat Shotgun.
Melee weapon is a Deathclaw Gauntlet however you could change Iron Fist for Gladiator or Slugger if you wanna use a different kind of melee weapon.
AD VICTORIAM INITIATE!
This is my shot at a BOS style tank for 76. So with that being said, there are certain requirements that just have to be met to not only thematically meet this but for playability sake as well, so here we go :
Power Armor – It’s what they are known for
Energy Weapons – With that much tech on your side a bullet seems so pre-apocalypse
Heavy Ordnance – Grenades, Missiles and Mini Nukes, the things that wipe small cities off the map in mere seconds, …
This build a bit weird since it is me trying to salvage a character that I messed up but! it works quite well. Is it the best build? No not by a longshot but it is a very tanky and reliable one so here we go.
heavy weapons are hard to find in the early game so pick up a good melee weapon and a pump shotgun and grind your way to Lv 25, you can get a gatling laser at big bend tunnel (note big bend tunnel can be difficult at lower levels so take your time). Other than that try to find a he…