- Enclave Rifleman5by Sentinel76, 1 day, 7 hours ago
- Frostfire Turtle (Heal/DPS). Revision of Napalm Turtle.5by Revvy, 6 days, 1 hour ago
- Fallout 76 Nuke Codes: April 15 – April 2276by eric120045, 1 week, 2 days ago
- VatsCrit Rifle build2by Zanzajin, 1 week, 3 days ago
- Lone Wanderer (with level-by-level build plan)24by lasagnainspace, 1 week, 3 days ago
- Power Armor + One-Handed Weapons Soloby Raszack, 1 week, 1 day ago
- Power Armor + Heavy Guns Solo Playby Raszack, 1 week, 1 day ago
- VatsCrit Rifle buildby Zanzajin, 1 week, 4 days ago
- Frostfire Turtle (Heal/DPS). Revision of Napalm Turtle.by Revvy, 1 week, 5 days ago
- RAMESES God of PvP -explosive rifle-no power armour-sneak-by kodama, 2 weeks, 2 days ago
Welcome to FalloutBuilds.com
Howdy Partners, nice to have you on FalloutBuilds.com!
I used to be of the opinion that explosive shotgun builds were the best combat build in Fallout 76, but lately I feel that many other weapons can compete just fine (as long as they’re bloodied/junkie’s/furious explosives…). Still, shotguns are an incredibly powerful weapon and I feel this build can bring out their greatest potential. I’ll go through each perk choice and explain my reasoning before going on to equipment, and by the way.. thanks for reading~
My first stab at Heavy Guns had some odd choices as I was still using level 1 perks for shotguns and melee before (plus Martial Artist applied to Gatling Guns so I had it), so this is my current blueprint for it. I don’t see Bullet Shield being a game-changer against nuke zones or anything so instead of it I just kept a weight perk for my 40+ stimpacks and 40+ radaways I carry into nuke zones (diluted of course). While I could pick concentrated fire for the rando Perception point, it make…
Have you ever thought to yourself that the whole “damage” thing should be a completely one sided experience all the while still being able to carry absolutely everything on your back?
Level up and get your gear, that being anything that makes you sneakier, but the perks should be more than enough.
Apply “1” stab to things holding “your” stuff, apply drugs if “1” stab stops working and chuck knives at scorch beasts until they land eve…
By following these simple steps you’ll find yourself killing literally anything/everything you want and living through orbital strikes with your only worry being ammo and the occasional feeding.
Level up and get your gear, that being power armor and a large angry gun that is anger at a high rate of fire.
Ignore VATS and remember that iron sights are for the weak.
Desperately spend your entire life looking for rat poison. (the sooner you get “SUPER DUPER” a…
This build focuses on high survivability, significant damage mitigation, and a Vampiric automatic rifle to outlast and outgun would be attackers; NPC and player alike.
I recommend a full set of Assassin’s armor.
This build is intended for use in the upcoming survival mode. I intend to update it and flesh out this section in the future.
I love making build guides for friends! I realize that eventually 100% PVP mode will be a game mode so I made this in preparation.
The build relies on stealth and cunning but if mastered, can one shot unsuspecting victims and do maxed out damage in a fight. With low armor, you will also have a high chance of evading a fight if you need to.
You should get at least one piece of armor with chameleon on it for extra effectiveness.
Minor adjustments could be made to get a little more damage output…
One, without power armor, with a mutation, with an automatic carbine.
Sorry im new to this. Just wanted suggestions on what i could do better with my current build, only been playing about 4 weeks or so.. right now im using a level 40 mutants 3* grognak axe with reduced weight, 40% increased swing speed etc.. I always run with power armor but i see no need for the fusion core perk card as their easy enough to get or the other perk cards for the power armor like it breaking down faster.. takes forever for it to break down before i repair it compared to the weapons…
Running West-Tek with a level 40 weapon and only 36 perk points (of 56):
Fallout76 – West-Tek Legendary farming – bloodied (44hp) – power armor – low level weapon
Build concept: Bloodied (20% health), Tank (no stealth, keep moving forward), excellent QOL (spare perks).
3 x 2-perks in Rifleman – Rifleman, Expert Rifleman, Master Rifleman – this is +45% damage, and for 6 perks this is the best outcome (you can also do 3-2-1 for the same…
Credits to franks-and-beans who originally posted this list on Reddit!
Over the past few weeks I had made a few comments in various posts about how useless I felt cooking recipes were in general. I decided to take a closer look at them to see which ones are the best. I do believe we’re swimming in too many lackluster recipes or recipes that do the same thing as 4 or 5 others do and this wall of recipes so to speak turns off many people. Hopefully the below compendium of the “best…
UPDATE: It’s unplayable, unfortunately. Couple of observations:
BOS Heavy Combat goes WAY higher than I had originally planned out. Nearly 900 DR and ER with my set, which includes a light arm, and the chest has not been 200% repaired yet. See here:
EDIT: Insert image doesn’t work. Here’s what I mean: https://imgur.com/a/bRUDIVg
Radiation is more of a bitch than I thought. You will drop so fast due to radiation that you basically are dead before you can hit bloodied status.…
This is basically the build I’ll be running outside of trying to do SBQ or respawn-intensive Whitespring nuke zones where minmaxed damage = less ammo to lug around. I’m quite content running with the weight perks if it means having to scrap/sell/store less and loot more. I have to also point out that I’m more about questing and exploring since I’ve killed SBQ a ton and have all the plans she drops but very few of the rare plans that didn’t gain a permanent vendor s…