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Posted by Salvation78 in Fallout 76 Character Builds.

Theory crafting PVP griefer build?

The concept of this build is to use a very fast weapon like the mr handy buzz saw in combination with the overly generous perk. The total offense required for this build is a single 2 point perk, so we can focus the rest of our points on being as tanky as possible allowing us to have ourselves irradiated enough to trigger the overly generous perk.
the reason I call it a potential griefer build is because i’m not sure how it will interact with the “slap” damage mechanic. If the…

Created 5 months ago.

Posted by paowee in Fallout 76 Character Builds.

Last Man/Woman Standing, A Super Mutant Tank Guide (No Power Armor, PvE)


This build uses Serendipity & Nerd Rage to give you a significant buff when at low HP. Coupled with all the damage resist and damage reduction perks you get it makes you a super tank when your health drops below a certain percentage, making you the Last Man/Last Woman in every moshpit!

Blocker makes all melee attacks do 45% less damage to you
Suppressor gives a huge damage reduction that works well against slow hard hitting mobsattack
Passive 20% less damage taken …

2 posts, last by pallyftw 5 months ago.

Posted by WhoDaHow in Fallout 76 Character Builds.

Survival Marksman Build #2

Let me know what I could change around!

Created 5 months ago.

Posted by Arakkun in Feedback.

Problems with perk db and login

Some perk description and name are in German and not in English
I can’t Sign In via Google+

2 posts, last by Dennis 5 months ago.

Posted by Gohla in Feedback.

Link to builds not working

All link to builds from go to a German “page not found” page. For example:

3 posts, last by Gohla 5 months ago.

Posted by OolongPanic in Feedback.

Perk card Class Freak is not actively reducing Mutation negatives.

The Luck card Class Freak should actively alter the negative stats of Mutations.
Ex: Class Freak reduces negatives of mutations by 25% per rank. If a build has the Marsupial Mutation this reduces Intelegence by -4. At rank 2 of Class Freak this mutation should only reduce build Intelligence by -2.
However, currently at rank 2 of Class Freak with the Marsupial Mutation the front page of the build still shows and active reduction of -4 Int. as if there was no change.

Can this be fixed?

2 posts, last by Dennis 5 months ago.

Posted by saintcat in Fallout 76 Character Builds.

Kamikaze Ninja! (No Power Armor/Melee build)

Sneak your way in, die to get out. As you silently slaughter your enemies they will only know at the very last second the manic look in your eyes and that they died to naked person. wuuuuut?!
There is no retreat! Do or die! There is no try!
Counting everything without drugs you get 235 Damage resistance and 215 Energy resistance with no armor. Must carry 30 lbs of junk for Junk Shield. Scaly Skin mutation is a must! Choose between Lone wanderer or BodyGuards. Don’t forget Dodg…

Created 5 months ago.

Posted by saintcat in Fallout 76 Character Builds.

Combat only rifle into melee bloodlust

HI. read. level. kill. cleave. smash. shoot. die.

Created 5 months ago.

Posted by Carlton in Fallout 76 Guides & Tips.

How to use Perk Cards giving the chance to find extra loot.

At the moment there are 4 Perk Cards that give a chance to find extra loot when you search specific containers/corpses:

Butcher’s Bounty: Chance to find extra meat.
Can Do!: Chance to find an extra canned good.
Pharma Farma: Chance to find extra first aid Chems.
Scrounger: Chance to find extra ammo.

Two things you should know when you’re using one (or more) of the listed Perk Cards:
1) They only work when searching specific containers.
When using the Perk Cards, the chances of fin…

3 posts, last by Dra6o0n 5 months ago.

Posted by Carlton in Fallout 76 Guides & Tips.

How to choose a Perk Card independently from your S.P.E.C.I.A.L. at Level Up

Each level up (until you reach level 50) you can put one point into a S.P.E.C.I.A.L. attribute and then choose a Perk Card.
The Perk Card doesn’t have to be from the same S.P.E.C.I.A.L. attribute you’ve put the point in.
So you can e.g. put a point in Strength but choose a Luck Perk Card.
How does this work?

After you’ve chosen a S.P.E.C.I.A.L. use Z and C to navigate through all the available perk cards.
PS4/Xbox One
After you’ve chosen a S.P.E.C.I.A.L. use the Left…

2 posts, last by Dra6o0n 5 months ago.

Posted by Lokaz in Fallout 76 Character Builds.

Covert Auto Rifle VATS build

My sneaky covert soldier build using auto rifles utilizing sneak dmg. on long range and vats support in close range.
Change charisma card to lone wander if going solo.

Created 5 months ago.

Posted by RoyalShooter in Fallout 76 Character Builds.

Critical VATS support healer, your team is more important then yourself

Build stats: in progress
build aim:
support your team with FRIENDLY FIRE and TEAM MEDIC healing.
share MYSTERIOUS SAVIOR to your team so they will never die (Heroes never die!!)
swap out Perception and Intelligence cards to pick lock and hack terminal
use critical VATS as your main firepower

Created 5 months ago.

Posted by RoyalShooter in Fallout 76 Character Builds.

NO VATS PA tank, Unstoppable force with unstoppable health regen endgame build

Build stats: waiting to be tested.
Hi everyone, this is my take on the Unstoppable force. I found that the build is putting too much point on the same perk card. Most perk card drops its efficiency on more than one point. So I change it a little bit.
In this build, we will be using Healing factor(HEALTH REGEN +300%, CHEM EFFECTS -55% ) to regen our health. STARCHED GENES will keep you in the same mutation. Add STRANGE IN NUMBERS to boost the HEALTH REGEN to 375%. Since we got CHEM EFFE…

Created 5 months ago.

Posted by Damodar in Fallout 76 Character Builds.

Dream starting melee build

If you are lucky enough you’ll get this cards from packs.

Created 5 months ago.

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