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Posted by ninjah in FalloutBuilds.com Feedback.

Field Surgeon Perk seems bugged.

Hey!
Field Surgeon is a perk with 1 level only but once you pick this it increases 2 points on Charisma stat.

3 posts, last by ninjah 10 months ago.

2
Posted by Phill in Fallout 76 Character Builds.

Modular Rifle Build

Welcome
This little build here is what i planned on using once the game went live.
Part of what I had in mind is mostly using the Non-Automatic Rifles together with Vats while having some kind of melee Option for Backup if something gets to close or I’m fighting in confined Interiors.
For those I had Shotguns and either 1h or 2h melee Weapons in Mind.
I also wanted to have the ability to change builds between different play styles without having to create new characters.
I thought of post…

Created 10 months ago.

4
Posted by Phill in Fallout 76 Character Builds.

Modular Rifle Build

Welcome
This little build here is what i planned on using once the game went live.
Part of what I had in mind is mostly using the Non-Automatic Rifles together with Vats while having some kind of melee Option for Backup if something gets to close or I’m fighting in confined Interiors.
For those I had Shotguns and either 1h or 2h melee Weapons in Mind.
I also wanted to have the ability to change builds between different play styles without having to create new characters.
I thought of post…

Created 10 months ago.

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4
Posted by Jetrpg in Fallout 76 Character Builds.

The Heavy – solo and mutation swap

The Heavy
This is a non power armor build using heavy weapons. This allows very flexible use of Heavy weapons and STR perks for Weight reduction and Damage.
The goal for all my builds is to make them the strongest they can be for both teams and solo play; using mutations or not. For ALL BUILDS, even pure solo, 4 CHA is required in any build and a minimum 5-7 CHA should be strongly considered; there is never a reason not to do this. This build can switch to power armor without much loss, but its…

3 posts, last by Jetrpg 10 months ago.

1
Posted by TzRadical in Fallout 76 Character Builds.

Paladin Build PvE/PvP

This build is balanced around high damage resistance, very good close combat damage and overall good healing. With this build, your job is to tank and support your teammates while you do good damage to the enemy/ies. The build doesn’t make use out of power armor and that’s why you also in this build should be able to craft higher tier armor as well as higher tier melee weapons. This is just a preset and is quite flexible. If you don’t want to use “Slugger” for 2h y…

2 posts, last by Alex 10 months ago.

3
Posted by Placebon in Fallout 76 Character Builds.

Min-Maxed Heavy Support (with mutations, power armor)

This is a Min-Maxed build for the endgame.
It’s designed to be played in a team and with a ton of mutations and power armor.
Because you have both Strange in Numbers and Class Freak, virtually all mutations are useful to you.
You have all the damage and utility perks for both Heavy Guns and Explosives. You also have Bloody Mess and Glow Sight (many endgame enemies glow). Your damage is just about as high as it can get. You use grenade launchers to destroy or weaken swarms of enemies and o…

3 posts, last by Placebon 10 months ago.

3
Posted by Preston in Fallout 76 Guides & Tips.

Hazmat Suit – Location Guide (MUST HAVE!)

Hazmat Suit – Location Guide (MUST HAVE!)

Other than the Clown Outfit the Hazmat Suit offers several advantages (apart from the look itself): It gives a rad resistance of 1000 and grants you 98% radiation reduction. According to Camelworks the Hazmat Suit will protect you more than anything else in the game from both radiation environmentally and radiation in terms of damage.
Additionally, it completely prevents any damage and/or disease from airborne hazards. So basically, it’s a rad suit with a built-in gas mask and a must-have…

2 posts, last by tacobell445 3 months ago.

4
Posted by antsam9 in Fallout 76 Character Builds.

Appalachia Handbook (currently updating)

This guide is currently being updated. 
This guide is currently being updated. 
This guide is currently being updated. 
This guide is currently being updated. 
This is now a rifle/explosives/vats/crits build and is being updated.

5 posts, last by antsam9 10 months ago.

0
Posted by Trevor J Yancey in Fallout 76 Character Builds.

melee drug build

the second mutation is only if possible shoot for one of the two and you will be fine

Created 10 months ago.

1
Posted by Raros in Fallout 76 Character Builds.

lightning fast glass slugger

Maximum damage as a slugger & reach your enemies really fast. 🙂
You need to be part of a team and someone who crafts for you.
Gain fast mutations: use Rad-X and wait in radiactiv water.
Get rid of RADs: Stash you junk, unequip your equipment & die.
Consumables: Stingwing-Filet (+2STR), Whiskey (+2STR)

2 posts, last by timidobserver 10 months ago.

2
Posted by timidobserver in Fallout 76 Character Builds.

Shotgun Demolitionist Generalist

This is my attempt to be future proof(balance patches and new content) without being spread too thin.
The primary objective of this build is to specialize into shotguns and demolitions while also having enough survivability, damage reduction, and mobility to survive in close to medium range and find my way out of any unpleasant PvP situations.
The secondary objective of this build is to be specialized while also having the S.P.E.C.I.A.L. flexibility to swap into other weapon focused builds. For…

Created 10 months ago.

3
Posted by pallyftw in Fallout 76 Character Builds.

†Holy Trinity Healer†

The Healer
AKA Mobile Hospital, AKA Dr Feelgood, etc.. The Healer is the backbone of any fleshed out party, ensuring that the tank stays upright and the DPS keeps not standing in fire, unless it’s your fire. FO76 has made the Flamer the primary weapon for healers. This build is going to provide you the tools necessary to do that job and look shiny AF doing it.
CHARISMA 15 – While I can’t for the life of me seeing myself maxing this stat for the sake of sharing Level 5 perks, I…

Created 10 months ago.

3
Posted by Morrosis in Fallout 76 Character Builds.

Power Armor melee pain train

This build is purely a combat build, given you can change cards depending on the situation then you would change certain cards out depending on your location or what you are doing.
Examples

Nocturnal would be changed for  Photosynthetic depending on time of day
Exterminator would be changed for lock pick levels if required
Intelegence cards would be changed for hacking cards
When healing or eating / drink you would take lead belly
Fire heavy targets or location then use fireproof and drop Adam…

Created 10 months ago.

7
Posted by Preston in Fallout 76 Guides & Tips.

Fallout 76 Zone Map (with recommended level range)

Fallout 76 Zone Map (with recommended level range)

The map gives an idea of the level range for each of the six zones in Fallout 76. It was postet on Reddit by TheRealBoylston.
The Forest: Level 1-10
The first region you’re exploring after leaving Vault 76. Located in the west and characterized by mountains, lush forests and a diverse wildlife. You can also find pre-war town like Charleston and Point Pleasant there.
Toxic Valley: Level 10-25
The name says it all. The region, located in the north of the map, contained factories and industr…

Created 10 months ago.

6
Posted by OctaviusBangwolf in Fallout 76 Guides & Tips.

Fallout 76 Power Armor Stats (All Sets)

Here is a list of all Power Armor Sets in Fallout 76, including their stats, the required level and details on where you can find them.

Ultracite Power Armor (Level 50)

453 DR (+60 from chassis = 513)
393 ER (+60 from chassis = 453)
393 RR

Finding place: A reward for the BoS questline.

X-01 Power Armor (Level 50)

398 DR (+60 from chassis = 458)
453 ER (+60 from chassis = 513)
453 RR

Prototype X-01 Power Armor (Level 40)

332 DR (+60 from chassis = 392)
374 ER (+60 from chassis = 434)
374…

3 posts, last by ace26041 10 months ago.

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