- Bloodied Rambo (Cavalier Commando)5by Cadrieldur, 1 week, 3 days ago
- Solo – Close/Medium Range – Scavenger/Trader [CRITICISM WELCOMED]2by Anthurs, 1 week, 5 days ago
- Sneak Bloodied Meat Hook2by Geldric, 2 weeks, 5 days ago
- MJP Late Game Heavy Gunner (WIP)2by Itsapaul, 2 weeks, 6 days ago
- Queen Scratcher Template2by Itsapaul, 3 weeks, 3 days ago
- Build Fallout 76 – Rifle e Escopeta Stealth + danoby caudoknorr, 1 day, 1 hour ago
- Sneaky low-hp rifle buildby BobbyGunLover, 1 day, 18 hours ago
- Commando if Bloodied/Unyielding get nerfed in Wastelandersby Itsapaul, 3 days, 6 hours ago
- Cheese build PA Vamp Knife (Farm em all)by DudeWhoNukeEm, 4 days, 20 hours ago
- Build Iniciante nível 50 by caudo_knorr (PS4)by caudoknorr, 6 days, 10 hours ago
Welcome to FalloutBuilds.com
Howdy Partners, nice to have you on FalloutBuilds.com!
A tribute to badass’s who live for the battle.
The concept is timeless in that you want to rush into battle (Gaining 45 Damage and Energy Resistance while sprinting) and hit things (Hitting makes the enemy do -30% damage) resulting in kills (kills gives 10% more damage stacking up to 60% for 30s) and stay alive easily while doing it.
The following perks should result in these stats:
Carry Limit: 225
Action Points: 235 (Sprinting AP reduced by 40%)
2H Melee DMG: +60% (Additional …
Note: This build was heavily influenced by Battlin’ Jack’s level 50 build and is basically a shotgun version of his build with minor changes here and there to suit my playstyle. The build assumes we can hot-swap for crafting rank 5 weapons (Gunsmith 5) / exotics / etc (hence Intelligence 5) and can hot-swap for lockpicking / hacking / everything in between.
I may update the build as new perk cards are fully revealed or may ditch it altogether if shotguns turn out to be pure garbag…
by irradiating half of our health away we can activate deadman sprinting and increase our strength with radicool
I imagine this character running around like a crazy madman vats smashing enemies with a large
two handed weapon only to have his action points replenished by grim reapers sprint and continuing until everything in sight is destroyed!
191-218 damage/energy resist depending on whether you are sprinting and if solar powered is active
40% increased movement speed
Strength 10 : Blocker – melee endgame will be the tough for PVM and PVP. This should help out with that. Packrat for collecting and LUCK armor. Bandolier and sturdy frame is a must imho for all distance builds.
Perception 12: 1 in each regular/expert/master of each of these perks: rifleman and commando for 30% increased damage of each. Tank killer and Longshot compliments these.
Endurance 5: Originally had this set to 2, was told atleast 3 for flexibility. Went with 5…
The build is focused on getting a ton of movement speed with power armor and running enemies over. Included run and gun for movement speed while charging at an enemy. The strat is to run into someone (with a pistol out for the extra 20% movement spd), switch weapons and punch them while they are knocked down.
Build that focusses on rifles, late-game nuke resource farming, and basic survival and resupply.
SPECIAL is also high enough to equip a set of crafting cards to craft your own rifles, power armor, exotic weapons and regular armor.
This build is optimized for use of shotguns and two-handed melee weapons while drunk (to get additional perks). There are also cards put into VATS, and damage resistance/mitigation for survival and pvp. This build should have high survivability while putting out high damage.
變種特化步槍 – 新手專用、泛用型、中距離步槍、近戰、半坦、免PA(免動力裝甲)
With the mutation Healing Factor
STARCHED GENES . lvl 30 Perment Mutation.
STRANGE IN NUMBERS lvl 42 up to 375% health regen effect.
SUPPRESSOR 、 NERD RAGE 、 SERENDIPITY . provide the resist when you in low HP. You will have enough time regen health to safe amount.
LEAD BELLY 、 REJUVENATED keep Well Fed buff all the time. (you can have multiple food buff)
And share 1 point RAD SPONGE to teammate. All of that make you be entering combat with f…
A Chems-Billy is a mutated hillbilly shotgun runner with an obsession for chems. This build allows for quick mountain goat like movements with a trusty shotgun that can cripple your enemy’s where they stand allowing you to bombard them with explosives and molitavs made from Meemaw’s Moonshine! All while using safe performance enhancement chems! And heck, he’s strong too.
Naturally a Chems-Billy can breath underwater and hop like a kangaroo (intended for Marsupial mutation). He…
Simple rifles build with Power Armor.
STR: With PA you will have 11 STR and even more if you modify your PA.
PER: 3 Lockpicks are here because my son just like to open locks. I don’t really like limb targeting system in VATS, so I decided not to take it.
END: Sun Kissed and Photosynthetic are only work when you are out of combat, so I dont see a point to put 2 points into it.
CHA: I don’t think Bodyguards are good for duo. Philanthropist may be good alternative. For solo build you m…
The primary focus of this build is on playing solo while being stealthy and taking out as many enemies as possible through sniping and when that fails backing yourself up with a shotgun. This is a general exploration/scavenging build and is not entirely focused on maximizing damage or for PvP and includes some utility perks to make life overall easier and more convenient.
Strength: Some people say to avoid perks that modify the weight of items but I think Pack Rat is an exception given how oft…