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Posted by DocHagan in Fallout 76 Character Builds.

End-Game Rifle/Pistol Expert

Here’s my attempt at an end-game rifle/pistol build.
There are obviously some utility perks you can switch out at your discretion.
Any and all feedback is appreciated!

Created 7 months ago.

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Posted by SantoX in Fallout 76 Character Builds.

Rifle/ Melee Build

Strength: (11 Perk Points)
Perception: (14 Perk Points)
Endurance: (5 Perk Points)
Charisma: (4 Perk Points)
Intelligence: (5 Perk Points)
Agility: (15 Perk Points)
Luck: (2 Perk Points)

Created 7 months ago.

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Posted by Damodar in Fallout 76 Character Builds.

Zealot Melee build

Hits Hard
Sneaks nice
Ambush kills instant
If opponent still alive, still lucky eanough…

2 posts, last by Damodar 7 months ago.

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Posted by AccentWalls in Fallout 76 Character Builds.

Reliable Starter Build

I found this to a be a reliable character setup that helps a lot with movement and survivability. Maxing out Lead Belly early helps deal with hunger, thirst, and subsequent radiation from consuming most food and drink  items. In addition there’s less need for stimpaks as food and drinks become effective heal items. Lone Wanderer is a no brainer when it comes to solo play, providing damage mitigation and sprint boost via ap regen, which stacks well with Action Boy. Pharmacist is maxed out …

Created 7 months ago.

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Posted by Deadman squad melee in Fallout 76 Character Builds.

Sprint around at break neck speeds smashing enemies to the ground with an audience!

build concept:
by irradiating half of our health away we can activate deadman sprinting and increase our strength with radicool
I imagine this character running around like a crazy madman vats smashing enemies with a large
two handed weapon only to have his action points replenished by grim reapers sprint and continuing until everything in sight is destroyed!
Pros:
191-218 damage/energy resist depending on whether you are sprinting and if solar powered is active
40% increased movement speed
ver…

Created 7 months ago.

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Posted by antsam9 in Fallout 76 Character Builds.

Outdated

This guide is bad and you shouldnt use it.
The biggest enemy of the game is weight. Loot, guns, junk, stims, everything takes up weight, and the idea of this build is to max our your weight capacity so you can focus on playing the game rather than playing the keep or don’t keep game. This build starts off weaker than other builds but ends up in a strong position for end game.
SPECIAL
S: 15 Obviously, focus on the weight perks, this precludes the shotgun and heavy gun perks as there’…

Created 7 months ago.

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Posted by Neph in Fallout 76 Character Builds.

The (Unarmed) Train Build

The build is focused on getting a ton of movement speed with power armor and running enemies over. Included run and gun for movement speed while charging at an enemy. The strat is to run into someone (with a pistol out for the extra 20% movement spd), switch weapons and punch them while they are knocked down.

Created 7 months ago.

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Posted by CooLTanG in Fallout 76 Character Builds.

Power Armor Melee Build

Well this build is team focused and enough perks so u can continue to get 3x(perception) lockpicking and 3x(int) hacking and 5x melee weapon crafting.
Since u can’t many of the damage reduction perks, its centralized around power armor.  Hopefully good power armor parts will give you enough survivability, or else better off going the melee 2h tank build already posted.  Except that build can’t have lockpicking or hacking or weapon crafting, so limits a lot of your play style.

Created 7 months ago.

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Posted by Drunken Shotgunner and Slugger in Fallout 76 Character Builds.

Drunken shotgunner and slugger build

This build is optimized for use of shotguns and two-handed melee weapons while drunk (to get additional perks). There are also cards put into VATS, and damage resistance/mitigation for survival and pvp. This build should have high survivability while putting out high damage.

Created 7 months ago.

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Posted by OolongPanic in Fallout 76 Character Builds.

Chems-Billy

A Chems-Billy is a mutated hillbilly shotgun runner with an obsession for chems. This build allows for quick mountain goat like movements with a trusty shotgun that can cripple your enemy’s where they stand allowing you to bombard them with explosives and molitavs made from Meemaw’s Moonshine! All while using safe performance enhancement chems! And heck, he’s strong too.
Naturally a Chems-Billy can breath underwater and hop like a kangaroo (intended for Marsupial mutation). He…

Created 7 months ago.

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Posted by DoublesunRUS in Fallout 76 Character Builds.

Sneaky Sniper Build with Power Armor

Simple rifles build with Power Armor.
STR: With PA you will have 11 STR and even more if you modify your PA.
PER: 3 Lockpicks are here because my son just like to open locks. I don’t really like limb targeting system in VATS, so I decided not to take it.
END: Sun Kissed and Photosynthetic are only work when you are out of combat, so I dont see a point to put 2 points into it.
CHA: I don’t think Bodyguards are good for duo. Philanthropist may be good alternative. For solo build you m…

Created 7 months ago.

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Posted by Shotgunner Tank in Fallout 76 Character Builds.

Shotgunner Tank

Step 1: Acquire shotguns.
Step 2: Blow away everything.

2 posts, last by DoublesunRUS 7 months ago.

Viewing 15 topics - 541 through 555 (of 571 total)
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