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I’ve played f76 since beta till the end of Wild Appalachia, after a little “hiatus period” i decided to come back and optimize my old PA Heavy Gunner Build.
Let’s talk a little bit about my choices:
Bear Arms: I usually carry around 5-6 Heavy weapons (Plasma Gatling / Laser Gatling / Cal 50 / Machine Gun) and without this perk i’d be constantly overcrumbered.
Heavy Gunner : More damage. EZ.
Bullet Shield: We’re usually try to run low on health w…
About this build
I love shotguns in video games. The overall feel of making someones head explode at such
a close range gives me such a thrill. I also love making currency in games. So if I have
the choice to be a trader I will definitely do it.
Based off my research I figured I would try my hand at a scavenger/crafter/tradesman. I
want something more solo oriented as I tend to be more of a lone wolf anyways. So I am
trying to make a build that balances what I will refer to as my "MAIN FOUR"…
There's just something that feels right about firing off a hunting rifle. Of course
I'm not against popping off a combat sniper rifle either. My point is that sometimes
you just want to see a persons brain matter fly out of there head from a distance.
Unfortunately Fallout 76 isn't a forgiving game with enemies keeping there distance so
sometimes you need to be able to take em out at close range to. And sure, you can use
melee, or a pistol, or a shotgun. But that all just adds …
This build is focused on the ability to utilize a sniper as your primary while still dishing out decent damage using a pistol as your secondary. This build was designed with exploration and scavenging/scrapping in mind.
Perks that pack a punch (DMG)
Rifleman +Expert Rifleman + Master Rifleman = 60% more damage with non – automatic rifles.
Gunslinger + Expert Gunslinger = 40% more damage with non-automatic pistols.
Bloody Mess gives you 5% Bonus Damage.
All in all these perks…
Note: I didn’t include Electrically Charged as tryhard trolls can use it to get you flagged for pvp, nor Unstable Isotope as it heals ghouls and probably can be used the same way to get you into pvp.
This is the newest build I’ve put together for Heavy Guns, keeping in mind I also need to keep stats for shotgunner, melee and unarmed to keep me from going nuts from this game being super alt-unfriendly. I used to use Green Thumb and Scrapper, but I haven’t needed the former as I…
This is a build for location clearing with pistols, and with the right weight reduction perks on your Unyielding gear, this should result in very little downtime between locations. I made this as an idea for what would actually keep me playing a bank alt, and actually using some of the crazy godroll pistols I have that never sell sounds like fun.
EDIT: I’m now pretty addicted to Gun Fu so it got added, plus I rarely use a full 5 point Adrenaline card.
On SBQ fights, I’d switch Glow …
Level 50 56/56 points 180 lbs 297 HP 180 AP
Strength – 2
Perception – 15
Endurance – 3
Charisma – 4
Intelligence – 8
Agility – 12
Luck – 12
Strength – Strong back (2)
Perception – Rifleman (3), Expert Rifleman (3), Master Rifleman (3), Tank killer (3). Concentrated Fire (3)
Endurance – Rejuvenated (1), Dromedary (2)
Charisma – Lone Wanderer (4)
Intelligence – First aid (3), Weapons…
A commando with a Focus on high crit output and dps haven’t fully tested open to suggestions and tweaks nothing super high carrying capacity mostly paying attention to a non power armor build will update. But meant to use with high tier armor and high gear buffed automatic rifles not geared toward any specific playstyle like chems heavy or a mainly bloodied set just an interesting vats high output build for someone looking to use a main weapon most of the time and doesnt care about gear v…
This is my first build posting, leave thoughts and suggestions, please!
( Also, I recommend X-01 for the Power Armor..unless something is tougher. 🙂 )
GUNSMITH can be swapped out for DEMOLITION EXPERT, hence why FIREPROOF is there. GLOW SIGHT can be swapped for GRENADIER.
BANDOLIER and LOCK AND LOAD could be sacrificed in order to put on ORDNANCE EXPRESS.
Edit: Add in Plague Walker because why not? (I never have Disease cures so hey – free damage!)
Added in Chameleon because when (if) …
This build obviously isn’t at all unique or overly overpowered like other builds i have seen, but you can sneak kill groups of enemies regardless of level without any problems.
I use a full set of Weightless Scout armour with no SPECIAL stat buffs and it works wonders although armour doesn’t really matter when you’re sneak killing everything.
I carry both an Instigating and a Bloodied Lever Action which both come in handy a whole bunch.