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Posted by HowZany in Fallout 76 Character Builds.

Soldier 76 in Fallout 76 (A DPS Solo PvP build)

I made a Tracer build here: https://www.falloutbuilds.com/builds/tracer/#newTopic
If you want to be Reinhardt and run around with a super sledgehammer (melee) and Power Armor then look at my Reinhardt guide: https://www.falloutbuilds.com/builds/reinhardt/#newTopic
If you won’t switch off of Widowmaker: https://www.falloutbuilds.com/builds/widowmaker/#newTopic
If your teammates want you to be their Mercy main: https://www.falloutbuilds.com/builds/mercy/#newTopic
If you are a DVA/Orisa/Bast…

Created 12 months ago.

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Posted by HowZany in Fallout 76 Character Builds.

Tracer in Fallout 76 (A highly survivable, highly mobile PvP duelist Build.)

If you want to be a Soldier 76 instead, go here for my Soldier 76 Guide: https://www.falloutbuilds.com/builds/soldier-76/#newTopic
If you want to be Reinhardt and run around with a super sledgehammer (melee) and Power Armor then look at my Reinhardt guide: https://www.falloutbuilds.com/builds/reinhardt/#newTopic
If you won’t switch off of Widowmaker: https://www.falloutbuilds.com/builds/widowmaker/#newTopic
If your teammates want you to be their Mercy main: https://www.falloutbuilds.com/b…

3 posts, last by HowZany 11 months ago.

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Posted by DMFritz in Fallout 76 Character Builds.

Old man with a gun

Just a build that I’ve settled on, based on personal preferences and the fact that I’ll likely be forced to play mostly solo.
The general intention here is to be flexible, able to access any area, and have decent survivability. Decided to focus on a run and gun pistol play style, with a couple perks enhancing V.A.T.S. in order to clear out groups of trash mobs.
I know a lot of folks would argue that you could swap out the lock picking and hacking perks on the fly, which you surely c…

Created 12 months ago.

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Posted by DocHagan in Fallout 76 Character Builds.

End-Game Rifle/Pistol Expert

Here’s my attempt at an end-game rifle/pistol build.
There are obviously some utility perks you can switch out at your discretion.
Any and all feedback is appreciated!

Created 12 months ago.

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Posted by SantoX in Fallout 76 Character Builds.

Rifle/ Melee Build

Strength: (11 Perk Points)
Perception: (14 Perk Points)
Endurance: (5 Perk Points)
Charisma: (4 Perk Points)
Intelligence: (5 Perk Points)
Agility: (15 Perk Points)
Luck: (2 Perk Points)

Created 12 months ago.

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Posted by Damodar in Fallout 76 Character Builds.

Zealot Melee build

Hits Hard
Sneaks nice
Ambush kills instant
If opponent still alive, still lucky eanough…

2 posts, last by Damodar 12 months ago.

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Posted by AccentWalls in Fallout 76 Character Builds.

Reliable Starter Build

I found this to a be a reliable character setup that helps a lot with movement and survivability. Maxing out Lead Belly early helps deal with hunger, thirst, and subsequent radiation from consuming most food and drink  items. In addition there’s less need for stimpaks as food and drinks become effective heal items. Lone Wanderer is a no brainer when it comes to solo play, providing damage mitigation and sprint boost via ap regen, which stacks well with Action Boy. Pharmacist is maxed out …

Created 12 months ago.

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Posted by pallyftw in Fallout 76 Character Builds.

High HP / Damage Resist / Evasion Tank

The goal of this build was to create the most damage mitigation possible and also give the healers an easy go at healing the tank.
The first step in creating this build was to max out Strength/Agility for the Barbarian/Evasive perk cards. The higher the SPECIAL, the higher your damage resistances. 
I would max out Strength first. Get it to level 15 ASAP for the carry weight, damage, and Barbarian. Never max out Gladiator (I hope they change this) It will provide you with much more utility that …

4 posts, last by Salvation78 12 months ago.

14
Posted by Salvation78 in Fallout 76 Character Builds.

Efficient Team Melee guide

Mutation guide: https://www.falloutbuilds.com/t/mutation-guide/
Changes: I’ve re-evaluated intelligence and now believe that we need at least 3 this gives us access to the double repair on weapons and armor. This actually improves our damage since over-repaired items deal more damage. For the most part we cab have makeshift warrior on to save our weapon durability, but I think I want to have the ability to go for a heavy melee damage option involving radicool, nerd rage, and unyielding ar…

22 posts, last by Injekt 11 months ago.

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Posted by JizBat in Fallout 76 Character Builds.

Workshop Mule – Solo

This build is a hoarders dream. The build is for players who want to take advantage of resources around the map. A good strategy is to place your C.A.M.P near an enemy and lead them back to it, where you can let turrets deal with them.

2 posts, last by Flakpuppy 11 months ago.

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Posted by Deadman squad melee in Fallout 76 Character Builds.

Sprint around at break neck speeds smashing enemies to the ground with an audience!

build concept:
by irradiating half of our health away we can activate deadman sprinting and increase our strength with radicool
I imagine this character running around like a crazy madman vats smashing enemies with a large
two handed weapon only to have his action points replenished by grim reapers sprint and continuing until everything in sight is destroyed!
Pros:
191-218 damage/energy resist depending on whether you are sprinting and if solar powered is active
40% increased movement speed
ver…

Created 12 months ago.

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Posted by antsam9 in Fallout 76 Character Builds.

Outdated

This guide is bad and you shouldnt use it.
The biggest enemy of the game is weight. Loot, guns, junk, stims, everything takes up weight, and the idea of this build is to max our your weight capacity so you can focus on playing the game rather than playing the keep or don’t keep game. This build starts off weaker than other builds but ends up in a strong position for end game.
SPECIAL
S: 15 Obviously, focus on the weight perks, this precludes the shotgun and heavy gun perks as there’…

Created 12 months ago.

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