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I’ve played many builds in this game including sneak sniper, all-in melee, heavy weapons, and shotguns. My highest level character is 100+. This is the build I am planning to play once respecs open up next week.
This is a hybrid build which emphasizes AP regen and VATS mechanics to power up both melee and rifles. It is designed to be almost as good as a melee build when melee is feasible, and almost as good as a rifles build when melee is not feasible.
A dedicated melee build has space to…
Pretty simple and straight forward Build. It’s made to be paired with a Bloodied weapon. You ideally need to stay with low HP (0%-20%) to maximize efficiency. Im getting a decent lvl 35 FireAxe above 1000 damage with no buff. 2-3 Hits with that on lvl 80 Scorchbeast and lvl 91 Deathclaws.
Swap Concentred Fire for Glow Sight during Nuke.
Power Armor: X-01
Arms (Bracers x2)
Legs (Kinetic + Optimized)
Note: Not sure about Unstable Isotope, I’ve …
Heavy guns have superior dmg output, but they are very ammo hungry. This build is easy swap to pure melee, if you without ammo. For sure, its realistic build with some weigth reduce perks for nicely playing.
STR: OUT – all gunners cards /// ON – lvl 3 Martial Artist / lvl 3 Incisor / 1,2,3 Slugger card all lvl 1
INT: OUT – Gunsmith / Stabilized /// ON – lvl 5Makeshift Warrior / lvl 3 Power Patcher
LUCK: OUT – One Guns Army /// ON – lvl 3 Ricochet…
This build focuses on being low life which can be tricky at times but since you run Blocker and Serendipity it makes it really easy to fight Melee enemies like Ghouls,Deathclaws etc. You want do run Unyielding armor so you get the +3 to stats except Endurance or Bolstering if you want the extra 35+ to resists when you’re low hp not all mutations are necessary but I manged to get them all on my character by mistake so I kinda went with it and it is working just fine since. Since you’…
Hello, Thank you for clicking on this build. This build is a prototype glass cannon construct I developed. Inspiration to this build came from the first time I came across a legendary Wendigo on my first character (char), and how it’s level 42 self wiped the floor with my level 13 sharpshooter. This build tries to emulate that same high risk, relentlessly aggressive play style. Fair warning, this build dies a lot, this weakness is mitigated to some extent by the amount of dam…
Essentially this build is meant to be a tank making your power armor nearly indestructible, while using heavy weapons. Works both in groups as well as solo, mainly about putting out a large volume of fire.
However points in perception are put into perception for rifleman to use as a backup.
Swap in perk cards for crafting as needed, and I suppose it could be rearranged for a primarily energy weapons character, but IMO it would be less efficient.
Power Armor: X0-1, Ult…