A Comprehensive Guide to Storing Junk
I think we can all agree that managing our stash inventory can feel a bit frustrating or tedious from time to time, most notably the junk portion. Sometimes it’s hard to remember which components are more useful, which ones weigh less when bulked, etc. Well, I sat down for a few hours and compiled a pretty detailed list that can hopefully help provide a nice reference for anyone who needs it.
So basically the first section will compare bulked vs. scrapped resources, and the second section will detail what every resource can be used for so you can reference whatever resources your character build needs more of.
BULKED vs. SCRAPPED
Listed below is every component you can bulk, the bulk prices at vendors without Hard Bargain (4 Charisma), and whether they weigh less when bulked or scrapped.
- Acid (8 caps) – Scrap [Note: Bulking Acid yields an extra 5 Acid, but still weighs 0.15 more]
- Adhesive (11) – Scrap
- Aluminum (10) – Bulk (Over twice as lightweight when bulked)
- Bone Shards (3) – Scrap
- Ceramic (6) – Scrap
- Cloth (5) – Scrap
- Concrete (4) – Scrap
- Copper (11) – Bulk
- Cork (4) – Bulk
- Fertilizer (6) – Bulk
- Gears (10) – Bulk
- Glass (6) – Scrap
- Lead (5) – Bulk (Over twice as lightweight when bulked)
- Leather (8) – Scrap
- Oil (9) – Bulk
- Plastic (3) – Scrap
- Rubber (5) – Scrap
- Springs (10) – Bulk
- Steel (5) – Scrap
- Wood (4) – Scrap
TL;DR Version – Only bulk Aluminum, Copper, Cork, Fertilizer, Gears, Lead, Oil, and Springs. Aluminum and Lead provide the best results, so prioritize them when bulking items.
The following is a list of every resource in the game along with a general list of what those resources can be used for, hopefully providing an idea of which resources one should potentially gather more of for their specific character needs.
- Acid – Grenades, Flamer Fuel, Smelting Ores, Crafting Gunpowder
- Adhesive – Weapons (Modding/Crafting), Armor (Modding), Grenades, Ammo, Power Armor
- Aluminum – Weapons, Armor, Grenades, Ammo, Camp Decor, Power Armor
- Antiseptic – Medicine, Power Armor Mods
- Asbestos – Marine Armor and some fire/heat related things like fire-resistant armor mods, jetpacks, or flamer mods. You probably don’t need much, in other words.
- Ballistic Fiber – Armor
- Black Titanium – Power Armor
- Bone – (VERY RARELY) Weapons, Armor, Camp Decor
- Ceramic – Camp Decor, Power Armor
- Circuitry – Energy Weapons, Grenades, Explosive Ammo, Camp Decor, Power Armor
- Cloth – Armor, Grenades (Mototov), Camp Decor, Crafting Gunpowder
- Concrete – Camp Decor
- Copper – Weapons, Energy Ammo, Camp Decor, Power Armor
- Cork – Weapons, Armor
- Crystal – Energy Weapons, Energy Ammo, Camp Decor, Power Armor
- Fertilizer – Grenades, Explosive Ammo, Planting Crops
- Fiber Optics – Weapons, Armor, Grenades, Camp Decor, Power Armor
- Fiberglass – Armor, Power Armor
- Flux – Some Weapons and Armor, Ultracite Ammo, Power Armor, Decontamination Arch at Camp
- Gears – Weapons, Camp Decor, Power Armor
- Glass – Weapons, Camp Decor, Power Armor
- Gold – Armor, Energy Weapons, Power Armor
- Gunpowder – Ammo
- Lead – Ammo
- Leather – Armor
- Nuclear Material – Weapons, Grenades, Energy Ammo, Explosive Ammo, Camp Decor, Power Armor
- Oil – Weapons, Flamer Fuel, Grenades, Explosive Ammo, Camp Decor, Power Armor
- Plastic – Weapons, Armor, Medicine, Ammo, Bulking Items, Camp Decor, Power Armor
- Rubber – Weapons, Armor, Camp Decor, Power Armor
- Screws – Weapons, Armor, Explosive Ammo, Camp Decor, Power Armor
- Silver – Energy Weapons, Power Armor
- Springs – Weapons, Grenades, Explosive Ammo, Camp Decor, Power Armor
- Steel – Weapons, Armor, Ammo, Camp Decor, Power Armor
- Ultracite – Weapons, Power Armor
- Wood – Weapons, Some Armor, Cooking, Camp Decor
TL;DR Version – Resources that you won’t need much of (except for certain specific needs) include Antiseptic, Asbestos, Bone, Ceramic, Concrete, Cork, Fertilizer, and Gold. Everything else is either pretty important in one way or another, it really just depends what your character needs more of.
A few extra things to consider
- It goes without saying, but if for instance your character is a strictly melee build, then you probably won’t need much lead or gunpowder taking up space in your inventory to make ammo, since that’s all they’re really used for.
- If you ever feel like you’ve got a bit too much of something, like steel since it’s so common, just bulk and sell as much as possible. It’s easy money and clears up space faster than you’d think.
- If vendors don’t have any caps then don’t be afraid to just drop or give away bulked junk. You’ll always find more.
- If you claim a lot of workshops for their resources, then consider placing your personal camp next to an acid extractor to have a constant flow of smelting resources. It’s been super useful for me. Also, don’t forget to smelt your ores. They weigh 0.1 each. lol
- Make a habit of switching perk cards out when necessary; Contractor when building, Power Patcher when repairing Power Armor, etc. It can take a while to remember every single thing, but it makes a world of a difference with more important resources like screws.
- Don’t forget you can tag resources that you need in your Pip-Boy. It makes finding things like screws a hell of a lot easier.
I hope at least a few people can make use out of this novel I ended up writing. I know I’ll be using it to refresh my memory from time to time. Good luck and happy looting!
December 21, 2018 at 9:27 am