Sentinel76

1
Posted by Sentinel76 in Fallout 76 Character Builds.

Wasteland Enforcer

Armor
Automatically use a Stimpak when hit while health is 25% or less, once every 60 seconds. While incapacitated, gain a 50% chance to revive yourself with a Stimpack, once every minute. -8% damage from players. -15% damage from ghouls. -15% damage from scorched. 1 Endurance. 1 Intelligence. Increases action point refresh speed. 25 Radiation Resistance. 25 poison resistance. Ammo weight reduced by 20%. Junk weight reduced by 15%. Reduces damage while standing and not moving by 15%. Reduces da…

Created 2 months ago.

1
2
Posted by Sentinel76 in Fallout 76 Character Builds.

X-01 Tricentennial Gladiator

X-01 Tricentennial Gladiator

Armor
X-01 Power Armor
Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Emergency Protocols: Below 20% health speed increases 25% and incoming damage is reduced 50%.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Overdrive Servos: Increases Sprint speed at additional Action Point cost.
Headlamp – Bright: A brighter standard lamp.
Weapon
Bloodied Assaultron Blade: Does more damage the lower your heal…

4 posts, last by Sentinel76 4 months ago.

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1
Posted by Sentinel76 in Fallout 76 Character Builds.

PvP Ninja

PvP Ninja

Armor
Leather Armor: Blend with the environment while sneaking and not moving. Being hit in melee generates a Stealth field once per 30 seconds. Slowly regenerate health while out of combat. Damage and Energy Resistance increase with the night and decrease with the day. -8% damage from players. 1 Strength. 1 Perception. 1 Intelligence. 25 Radiation Resistance. 25 poison resistance. Grants the ability to breathe underwater. Become harder to detect while sneaking. Reduces damage while blocking by…

Created 5 months ago.

1
Posted by Sentinel76 in Fallout 76 Character Builds.

Tricentennial Gladiator

Tricentennial Gladiator

Armor
Automatically use a Stimpak when hit while health is 25% or less, once every 60 seconds. While incapacitated, gain a 50% chance to revive yourself with a Stimpack, once every minute. Grants up to 35 Damage and Energy Resistance, the higher your health. Grants up to 35 Damage and Energy Resistance, the lower your health. Gain +3 to all stats except END when low health. 1 Strength. 1 Endurance. Increases action point refresh speed. 25 Radiation Resistance. 25 poison resistance. Reduces dama…

Created 5 months ago.

1
Posted by Sentinel76 in Fallout 76 Character Builds.

Iron Fist Merchant

Armor
Weighs 90% less and does not count as armor for the Chameleon mutation. Grants up to 35 Damage and Energy Resistance, the higher your health. Grants up to 35 Damage and Energy Resistance, the lower your health. Gain +3 to all stats except END when low health. 10 Damage and Energy Resist if you are mutated. 1 Strength. 1 Charisma. 1 Intelligence. 1 Agility. Increases action point refresh speed. Weapon weights reduced by 20%. 50% more durability than normal. Reduces damage while blocking by…

Created 5 months ago.

1
Posted by Sentinel76 in Fallout 76 Character Builds.

BOS Paladin Commander

BOS Paladin Commander

Armor
Ultracite power armor

Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Reactive Plates: Reflects 50% of melee damage back on attacker.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Calibrated Shocks: Increases Carry Weight capacity.
Headlamp – Bright: A brighter standard lamp.
Weapon
Furious 50 Cal Machine Gun: Damage increased after each consecutive hit on the same target. Bullets explode f…

2 posts, last by Undyingwanderer 4 months ago.

4
Posted by Sentinel76 in Fallout 76 Character Builds.

Enclave Rifleman

Enclave Rifleman

Can be switched to a Lone Wanderer with Lifegiver.
Armor
X-01 Power Armor

Armor Modifications
Helmet – VATS Matrix Overlay: Increases VATS hit chance.
Torso – Core Assembly: Increases Action Point refresh speed.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Kinetic servos: Increases Action Point refresh speed while moving.
Headlamp – Bright: A brighter standard lamp.
Weapon
Furious Plasma Rifle: Damage increased after each consecuti…

3 posts, last by HRTufnstuf 8 hours ago.

2
Posted by Sentinel76 in Fallout 76 Character Builds.

Enclave Demolition Expert

Armor
X-01 Power Armor

Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Reactive Plates: Reflects 50% of melee damage back on attacker.
Arms – Optimized Bracers: Reduces Action Point cost for Power Attacks.
Legs – Calibrated Shocks: Increases Carry Weight capacity.
Headlamp – Bright: A brighter standard lamp.
Weapon
Anti Armor Missile Launcher: Ignores 50% of your target’s armor. 10% increased damage while aiming. Move fas…

Created 5 months ago.

2
Posted by Sentinel76 in Fallout 76 Character Builds.

Enclave Heavy Gunner

Armor
X-01 Power Armor

Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Medic Pump: Detects hits during combat and automatically uses a Stimpak when health is low.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Calibrated Shocks: Increases Carry Weight capacity.
Headlamp – Bright: A brighter standard lamp.
Weapon
Furious Gatling Plasma: Damage increased after each consecutive hit on the same target…

4 posts, last by Lastkey 3 months ago.

1
Posted by Sentinel76 in Fallout 76 Character Builds.

Enclave Gunslinger

Enclave Gunslinger

Armor
Scout Armor: Automatically use a Stimpak when hit while health is 25% or less, once every 60 seconds. While incapacitated, gain a 50% chance to revive yourself with a Stimpack, once every minute. Weighs 90% less and does not count as armor for the Chameleon mutation. Slowly regenerated health while out of combat. -8% damage from players. 1 Perception. 1 Intelligence. Increases action point refresh speed. 25 Radiation Resistance. 25 poison resistance. Food, drink, and chem weights reduced …

Created 5 months ago.

3
Posted by Sentinel76 in Fallout 76 Character Builds.

BOS Star Paladin

BOS Star Paladin

Armor
Ultracite power armor

Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Emergency Protocols: Below 20% health speed increases 25% and incoming damage is reduced 50%.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Overdrive Servos: Increases Sprint speed at additional Action Point cost.
Headlamp – Bright: A brighter standard lamp.
Weapon
Bloodied Laser SMG: Does more damage the lower your healt…

5 posts, last by Sentinel76 4 months ago.

1
Posted by Sentinel76 in Fallout 76 Character Builds.

Enclave Gladiator

Enclave Gladiator

Armor
X-01 Power Armor
Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Emergency Protocols: Below 20% health speed increases 25% and incoming damage is reduced 50%.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Overdrive Servos: Increases Sprint speed at additional Action Point cost.
Headlamp – Bright: A brighter standard lamp.
Weapon
Bloodied Assaultron Blade: Does more damage the lower your heal…

Created 5 months ago.

2
Posted by Sentinel76 in Fallout 76 Character Builds.

Enclave Commando

Enclave Commando

Armor
X-01 Power Armor

Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Kinetic Dynamo: Taking damage recharges Action Points.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Kinetic servos: Increases Action Point refresh speed while moving.
Headlamp – Bright: A brighter standard lamp.
Weapon
Furious Automatic Plasma Rifle: Damaged increased after each consecutive hit on the same target. 25% increas…

Created 5 months ago.

2
Posted by Sentinel76 in Fallout 76 Character Builds.

BOS Elder

BOS Elder

Armor
Ultracite power armor

Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Medic Pump: Detects hits during combat and automatically uses a Stimpak when health is low.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Calibrated Shocks: Increases Carry Weight capacity.
Headlamp – Bright: A brighter standard lamp.
Weapon
Furious Gatling Laser: Damage increased after each consecutive hit on the same ta…

4 posts, last by urnabwhisp3r 2 weeks ago.

Viewing 15 topics - 1 through 15 (of 28 total)
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