Sentinel76

1
Posted by Sentinel76 in Fallout 76 Character Builds.

Wasteland Enforcer

Armor
Automatically use a Stimpak when hit while health is 25% or less, once every 60 seconds. While incapacitated, gain a 50% chance to revive yourself with a Stimpack, once every minute. -8% damage from players. -15% damage from ghouls. -15% damage from scorched. 1 Endurance. 1 Agility. Increases action point refresh speed. 25 Radiation Resistance. 25 poison resistance. Ammo weight reduced by 20%. Junk weight reduced by 20%. Reduces damage while standing and not moving by 15%. Reduces damage …

Created 1 week ago.

1
Posted by Sentinel76 in Fallout 76 Character Builds.

BOS Sniper

BOS Sniper

Armor
Brotherhood Combat Armor: Weighs 90% less and does not count as armor for the Chameleon mutation. Blend with the environment while sneaking and not moving. Being hit in melee generates a Stealth field once per 30 seconds. Slowly regenerated health while out of combat. -8% damage from players. -15% damage from animals. 1 Perception. 1 Endurance. 1 Intelligence. 25 Radiation Resistance. 25 poison resistance. Grants the ability to breathe underwater. Become harder to detect while sneaking. R…

Created 2 months ago.

2
Posted by Sentinel76 in Fallout 76 Character Builds.

X-01 Tricentennial Gladiator

X-01 Tricentennial Gladiator

Armor
X-01 Power Armor
Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Emergency Protocols: Below 20% health speed increases 25% and incoming damage is reduced 50%.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Overdrive Servos: Increases Sprint speed at additional Action Point cost.
Headlamp – Bright: A brighter standard lamp.
Weapon
Bloodied Assaultron Blade: Does more damage the lower your heal…

4 posts, last by Sentinel76 2 months ago.

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1
Posted by Sentinel76 in Fallout 76 Character Builds.

PvP Ninja

PvP Ninja

Armor
Leather Armor: Blend with the environment while sneaking and not moving. Being hit in melee generates a Stealth field once per 30 seconds. Slowly regenerate health while out of combat. Damage and Energy Resistance increase with the night and decrease with the day. -8% damage from players. 1 Strength. 1 Perception. 1 Intelligence. 25 Radiation Resistance. 25 poison resistance. Grants the ability to breathe underwater. Become harder to detect while sneaking. Reduces damage while blocking by…

Created 3 months ago.

1
Posted by Sentinel76 in Fallout 76 Character Builds.

Tricentennial Gladiator

Tricentennial Gladiator

Armor
Automatically use a Stimpak when hit while health is 25% or less, once every 60 seconds. While incapacitated, gain a 50% chance to revive yourself with a Stimpack, once every minute. Weighs 90% less and does not count as armor for the Chameleon mutation. Slowly regenerate health while out of combat. -8% damage from players. 1 Strength. 1 Endurance. Increases action point refresh speed. 25 Radiation Resistance. 25 poison resistance. Food, drink, and chem weights reduced by 20%. 50% more du…

Created 3 months ago.

1
Posted by Sentinel76 in Fallout 76 Character Builds.

Iron Fist Merchant

Armor
Weighs 90% less and does not count as armor for the Chameleon mutation. Grants up to 35 Damage and Energy Resistance, the lower your health. Gain +3 to all stats except END when low health. -8% damage from players. 10 Damage and Energy Resist if you are mutated. 1 Strength. 1 Charisma. 1 Intelligence. 1 Agility. Increases action point refresh speed. Weapon weights reduced by 20%. 50% more durability than normal. Reduces damage while blocking by 15%. Reduces damage while sprinting by 15%. …

Created 3 months ago.

1
Posted by Sentinel76 in Fallout 76 Character Builds.

BOS Heavy Gunner 2

BOS Heavy Gunner 2

Armor
Ultracite power armor

Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Reactive Plates: Reflects 50% of melee damage back on attacker.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Calibrated Shocks: Increases Carry Weight capacity.
Headlamp – Bright: A brighter standard lamp.
Weapon
Two Shot 50 Cal Machine Gun: Shoots an additional projectile at 25% base effect. Bullets explode for area dam…

2 posts, last by Undyingwanderer 2 months ago.

2
Posted by Sentinel76 in Fallout 76 Character Builds.

Enclave Demolition Expert

Armor
X-01 Power Armor

Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Motion-Assist Servos: Increases Strength.
Arms – Hydraulic Bracers: Increases Unarmed Damage.
Legs – Optimized Servos: Reduces Action Point cost for sprinting.
Headlamp – Bright: A brighter standard lamp.
Weapon
Anti Armor Missile Launcher: Ignores 50% of your target’s armor. 10% increased damage while aiming. Move faster while aiming.

See also:
Encla…

Created 3 months ago.

2
Posted by Sentinel76 in Fallout 76 Character Builds.

Enclave Heavy Gunner

Armor
X-01 Power Armor

Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Jet pack: Enables jet-assisted boost while jumping.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Explosive vent: Increases damage radius for Impact Landing.
Headlamp – Bright: A brighter standard lamp.
Weapon
Two Shot Gatling Plasma: Shoots an additional projectile at 25% base effect. 25% increased fire rate. 15% faster reloa…

4 posts, last by Lastkey 2 months ago.

1
Posted by Sentinel76 in Fallout 76 Character Builds.

Enclave Gunslinger

Enclave Gunslinger

Armor
Scout Armor: Automatically use a Stimpak when hit while health is 25% or less, once every 60 seconds. While incapacitated, gain a 50% chance to revive yourself with a Stimpack, once every minute. Weighs 90% less and does not count as armor for the Chameleon mutation. Slowly regenerated health while out of combat. -8% damage from players. 1 Intelligence. 1 Luck. Increases action point refresh speed. 25 Radiation Resistance. 25 poison resistance. Food, drink, and chem weights reduced by 20%…

Created 3 months ago.

4
Posted by Sentinel76 in Fallout 76 Character Builds.

Enclave Rifleman

Enclave Rifleman

Armor
X-01 Power Armor

Armor Modifications
Helmet – VATS Matrix Overlay: Increases VATS hit chance.
Torso – Core Assembly: Increases Action Point refresh speed.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Kinetic servos: Increases Action Point refresh speed while moving.
Headlamp – Bright: A brighter standard lamp.
Weapon
Furious Plasma Rifle: Damage increased after each consecutive hit on the same target. VATS critical shots do +…

Created 3 months ago.

3
Posted by Sentinel76 in Fallout 76 Character Builds.

BOS Gunslinger

BOS Gunslinger

Armor
Brotherhood Combat Armor: Automatically use a Stimpak when hit while health is 25% or less, once every 60 seconds. While incapacitated, gain a 50% chance to revive yourself with a Stimpack, once every minute. -8% damage from players. Weighs 90% less and does not count as armor for the Chameleon mutation. Slowly regenerate health while out of combat. 1 Intelligence. 1 Luck. Increases action point refresh speed. 25 Radiation Resistance. 25 poison resistance. Food, drink, and chem weights re…

5 posts, last by Sentinel76 2 months ago.

1
Posted by Sentinel76 in Fallout 76 Character Builds.

Enclave Gladiator

Enclave Gladiator

Armor
X-01 Power Armor
Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Emergency Protocols: Below 20% health speed increases 25% and incoming damage is reduced 50%.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Overdrive Servos: Increases Sprint speed at additional Action Point cost.
Headlamp – Bright: A brighter standard lamp.
Weapon
Bloodied Assaultron Blade: Does more damage the lower your heal…

Created 3 months ago.

2
Posted by Sentinel76 in Fallout 76 Character Builds.

Enclave Commando

Enclave Commando

Armor
X-01 Power Armor

Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Kinetic Dynamo: Taking damage recharges Action Points.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Kinetic servos: Increases Action Point refresh speed while moving.
Headlamp – Bright: A brighter standard lamp.
Weapon
Quad Automatic Plasma Rifle: Quadruple ammo capacity. Bashing damage increased by 40%. 1 Agility.

Bobblehea…

Created 3 months ago.

2
Posted by Sentinel76 in Fallout 76 Character Builds.

BOS Heavy Gunner

BOS Heavy Gunner

Armor
Ultracite power armor

Armor Modifications
Helmet – Targeting HUD: Visor highlights living targets.
Torso – Jet pack: Enables jet-assisted boost while jumping.
Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
Legs – Explosive vent: Increases damage radius for Impact Landing.
Headlamp – Bright: A brighter standard lamp.
Weapon
Two Shot Ultracite Gatling Laser: Shoots an additional projectile at 25% base effect. 25% increased fire rate. 15…

3 posts, last by Sentinel76 1 month ago.

Viewing 15 topics - 1 through 15 (of 28 total)
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